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The Toy Book - 2016 NY TOY FAIR EDITION

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Puzzles &<br />

Games<br />

MINDWARE<br />

MindWare’s Crazy Letters is a fast-paced word game that will<br />

leave everyone wondering which way is up. After one player rolls<br />

the die to determine a category and draws and displays a corresponding<br />

card, all players race to decode the letters. <strong>The</strong> first<br />

player to shout out the correct word wins the card and the first person<br />

to collect 20 cards wins the game.<br />

Qwirkle celebrates its 10th anniversary this year with a deluxe<br />

version. Qwirkle Deluxe Edition includes four wooden tile racks, a<br />

Qwirkle pencil, and a score pad. Like in the original, players create<br />

rows and columns of tiles that share a common shape or color. To<br />

score, players place tiles that touch other tiles with matching attributes,<br />

or score a 12-point “Qwirkle” by creating a line of all six colors or shapes.<br />

Color recognition and motor skills get a workout with Thumpin’ Thingdoodles. Players spread out the ThingDoodles, spin to see which<br />

color is the target, and then thump away at it. ThingDoodles wrap themselves around the mallet when thumped. <strong>The</strong> first player to collect<br />

20 ThingDoodles is the winner.<br />

Pattern Play Revolution puts a spin on block play with five double-sided nesting rings that must be spun into the correct puzzle-solving<br />

position. <strong>The</strong> double-sided pattern cards are numbered in order of difficulty, ranging from beginner to expert.<br />

BLUE ORANGE GAMES<br />

In Dr. Eureka, from Blue Orange Games, players pick a challenge card, three<br />

test tubes, and six colorful balls to solve scientific formulas by moving materials<br />

from tube to tube without dropping them and positioning the balls as illustrated<br />

on the challenge card. This game is designed for kids ages 8 and up and can be<br />

played in a group or alone.<br />

In Fast Flip, created for kids ages 7 and up, the triangular cards have two<br />

sides: one with a collection of fruit and the other with a number or fruit by itself.<br />

Players race to find the match between the back of the stack and the front of the<br />

card they flip. Every Fast Flip game piece packs into a small tin.<br />

Top That is suitable for kids ages 6 and up. When one player flips the challenge<br />

card, players race to stack their props in a single stack following three simple<br />

rules: Objects printed in color must be visible on the stack, objects printed in<br />

gray must be hidden inside the stack, and objects not pictured must be kept inhand.<br />

<strong>The</strong> first player to correctly stack his or her objects wins.<br />

In Brix, designed for kids ages 7 and up, players place their pieces on top of<br />

each other to build a wall of bricks. <strong>The</strong> first player to align four in a row of their<br />

symbol or color is the winner. Each brick contains both the player’s symbol or<br />

color and those of his or her opponent. Each time a player adds a new piece, he or she risks helping opponents win the game.<br />

In Gigamons, players combine tiny Elemons together into their more powerful forms to summon the powerful Gigamon creatures,<br />

which are monsters that control the basic elemental materials of the universe. <strong>The</strong> game is suitable for kids ages 6 and up.<br />

In Rooster Run, made for kids ages 7 and up, players slide on rooster rings and start clucking like a chicken as they race to pick up<br />

earthworms. After players find their worms, they call out “Cock-a-doodle-doo” to end the round and score points for correct matches.<br />

In Vroom Vroom, designed for kids ages 4 and up, players roll wooden snails around the track and watch the rotating line on the shell<br />

to count steps. <strong>The</strong> first snails to inch across the finish line earn a place on the winners’ podium. <strong>The</strong> order of who rolls and the amount of<br />

dice thrown changes with each turn.<br />

172 THE <strong>TOY</strong> BOOK | FEBRUARY <strong>2016</strong> | <strong>TOY</strong>BOOK.COM

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