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Puzzles &<br />
Games<br />
R&R GAMES<br />
In Pickletter, from R&R Games,<br />
players compete to match the most<br />
letters before their opponents find<br />
their matches. In this game, designed<br />
for kids ages 7 and up, players can<br />
prove their opponents wrong if their<br />
letters don’t match up.<br />
Swipe Out, suitable for kids ages<br />
7 and up, is a game in which players<br />
race to swipe chips off the board to<br />
match a pattern on the Swipe Out<br />
card. If a player wins the card, he or<br />
she wins the round. Players must collect<br />
five Swipe Out cards in order to<br />
win the game.<br />
Showdown, designed for kids<br />
ages 10 and up, pits famous people and characters against each other in a battle. A possible<br />
round can include the Easter Bunny versus Ben Franklin for “best babysitter.” Players<br />
must try to get their picks to win the title.<br />
Time’s Up Title Recall Expansion Packs, for kids ages 10 and up, add new titles in TV<br />
shows, songs, movies, books, and more to the party game. During three rounds, teams try<br />
to guess as many famous titles in the Deck of Fame as possible. In round one, players can<br />
say or do anything. During round two, players can use just one word. In round three, players<br />
only use gestures and no words are allowed.<br />
THE HAYWIRE<br />
GROUP<br />
<strong>The</strong> Haywire Group brings back the<br />
card game Jukem Football and expands<br />
the line to include Basketball and Soccer.<br />
Designed for kids ages 8 and up, each<br />
game will offer a unique play experience<br />
that utilizes the plays and actions of each<br />
of the three sports.<br />
With Action Princesses, a cooperative<br />
game designed for kids ages 5 and up,<br />
kids can perform fun and silly actions in<br />
order to make their way down the stone<br />
path to the castle. Kids may find themselves<br />
quacking like a duck or kicking like<br />
a ninja to defeat the dragon.<br />
EDUCATIONAL<br />
INSIGHTS<br />
Wave of the Wand—A Cinderella Game, from<br />
Educational Insights, is a color-matching game designed<br />
for two to four players ages 3 and up. Each<br />
player receives a castle card and takes turns rolling<br />
the three colored dice in the Magical Wand<br />
Shaker. Players pick up tokens that match the<br />
objects and colors on the dice and place<br />
them on the designated areas of<br />
their castles. <strong>The</strong> first one to fill<br />
his or her castle with tokens wins<br />
the game and earns the glass<br />
slipper gamepiece. <strong>The</strong><br />
game reinforces strategic<br />
thinking and color recognition<br />
skills.<br />
174 THE <strong>TOY</strong> BOOK | FEBRUARY <strong>2016</strong> | <strong>TOY</strong>BOOK.COM