April 2012 Volume 15 Number 2 - Educational Technology & Society
April 2012 Volume 15 Number 2 - Educational Technology & Society
April 2012 Volume 15 Number 2 - Educational Technology & Society
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Real-time<br />
Evaluation<br />
m-Test, m-Notes, m-<br />
Voting, and m-Portfolio/<br />
Treasure hunt game<br />
Individuality m-Calendar, m-<br />
Portfolio, m-Browser<br />
and m-Player/<br />
Understanding the<br />
ecology of wetlands<br />
Diverse<br />
Interaction<br />
Arbitrary Data<br />
collection<br />
Ubiquitous<br />
Game play<br />
Authentic<br />
Contextawareness<br />
Vivid<br />
Immersion<br />
2. Perceived<br />
affordances<br />
Skillful<br />
Application<br />
Methodical<br />
Analysis<br />
Creative<br />
Synthesis<br />
Evaluate outcome, examine<br />
homework, examine reports, present<br />
intend, and evaluate portfolio<br />
Organize personal schedule, save<br />
learning records, and manage<br />
personal portfolio<br />
All tools/ All activities Discuss issues, share information,<br />
present ideas, and present intent, and<br />
interact with virtual objects<br />
m-Loader, m-Capture,<br />
and m-Browser/<br />
Understanding the<br />
ecology of wetlands and<br />
Wetland rescue<br />
m-Browser, m-RFID,<br />
and m-Test/ Treasure<br />
hunt game<br />
m-RFID and m-Player/<br />
Treasure hunt game<br />
m-AR/ Unexpected<br />
encounter<br />
Collect videos, audios, images,<br />
articles and data<br />
Retrieve context-aware materials,<br />
and play ubiquitous game<br />
Retrieve context-aware data, play<br />
media, combine courses with real<br />
world, and observe wildlife behavior<br />
Combine virtual and real world<br />
objects as well as provide spatial,<br />
temporal and contextual<br />
conceptualization<br />
All tools/All activities Access materials, browse materials,<br />
collect data, compile articles, play<br />
media, calculation, analysis data,<br />
present intend, organize schedule,<br />
manage personal information, discuss<br />
issues, share information, evaluate<br />
achievement, present ideas, retrieve<br />
context-aware materials, and compile<br />
Embedded calculator<br />
and analysis tool/<br />
Wetland rescue<br />
m-Loader, m-Capture<br />
and m-Notes/ Wetland<br />
rescue<br />
reports<br />
Collect data, observe wildlife,<br />
analyze data, and make a conclusion<br />
Integrate learning objects into<br />
productions<br />
Evaluate learning outcomes,<br />
and improve knowledge<br />
cognition<br />
Perform individual activity,<br />
develop private portfolio,<br />
engage individualized learning<br />
experiences, accomplish<br />
learner-centered learning,<br />
foster self-management<br />
ability, foster good learning<br />
habits, and improve learning<br />
performance<br />
Enhance peer interaction,<br />
increase motivation, improve<br />
outcome, improve human<br />
relationship, healthful<br />
psychology, improve learning<br />
efficiency, improve teaching<br />
quality, and develop thinking<br />
ability<br />
Foster data collection ability,<br />
build learning basis, develop<br />
investigation, and enhance<br />
learning cognition<br />
Increase learning interest,<br />
engage learning motivation,<br />
enhance learning interactivity,<br />
and improve learning<br />
outcomes<br />
Engage learning experiences,<br />
improve learning<br />
effectiveness, and construct<br />
authentic knowledge<br />
Improve understanding and<br />
enhance learning experiences<br />
Apply information<br />
technologies for learning and<br />
foster problem-solving skill,<br />
exploring ability, and<br />
independent thinking ability<br />
Foster data analysis ability<br />
and explore new knowledge<br />
Combine elements and<br />
produce creative products, and<br />
achieve self-satisfactory<br />
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