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Torpedoes

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secret behind andrium’s<br />

artificially short life.<br />

Where these ships are<br />

now and who (or what)<br />

their passengers have<br />

become remains a<br />

subject for speculation.<br />

A reporter for the<br />

Galactic News Network<br />

(GNN) has stumbled<br />

across allegations that<br />

one of these ancient arks<br />

passed through the<br />

Promethean galaxy long<br />

ago. This would mean<br />

that the Prometheans<br />

have been aware of<br />

humanity for much<br />

longer than they have<br />

been willing to publicly<br />

admit. The fate of the<br />

people on that legendary<br />

ark is unknown, but a<br />

few Primates have been<br />

forthcoming enough to<br />

speculate that they were<br />

enslaved by the Draconians.<br />

Perhaps a colony<br />

of humans still lives in<br />

Prometheus under<br />

Draconian control. The<br />

Draconians have dismissed<br />

this as Primate<br />

fearmongering.<br />

14<br />

galaxy, each jockeying for political prominence<br />

and struggling to carve out a haven<br />

for themselves in the ruins of the Empire.<br />

The Twelve currently are: House Red<br />

Star, the Yoka-Shan Warworld, the Kashmere<br />

Commonwealth, Hibernia Freehold,<br />

the ASP Technocracy, the Data Sphere, the<br />

Sigurd Archdioceses, the Unkulunkulu Archipelago,<br />

Luches Utopia, House Tokugawa<br />

(including the Po Yang Reserve), the Q’raj<br />

Void Protectorate and House Colos.<br />

The New Battles<br />

Unfortunately, the end of the Terran-<br />

Hatchling War didn’t mean that the Terrans<br />

had run out of reasons to squabble<br />

among themselves. The first battles were<br />

small—minor starfighter skirmishes in<br />

deep space—by the involved states’ mutual<br />

consent. No Hatchlings were disturbed.<br />

Matters soon escalated. Battles were<br />

fought quickly and almost entirely by small<br />

forces, either on the ground or in the<br />

depths of space. The combatants carefully<br />

and surgically went after their goals with<br />

lightning attacks. No one dragged any skirmishes<br />

out for long, and if it looked like<br />

the matter could not be decided within<br />

hours, the aggressors always broke off before<br />

the Hatchlings could intervene.<br />

The ban on holocaustic weapons that the<br />

Emperor himself had violated was reinstated<br />

by tacit agreement. The last thing<br />

anyone wanted to do was awaken every<br />

Hatchling in the galactic arm again. There<br />

was no need for any treaty.<br />

Reawakenings<br />

As the struggles increased in frequency<br />

and ferocity, Hatchling Clutches were inevitably<br />

awakened by those willing to push<br />

the envelope just a little too far. Each time,<br />

the former combatants quickly allied themselves<br />

against the greater threat. In nearly<br />

all cases, only one Clutch was awakened,<br />

and the Hatchlings were quickly defeated.<br />

Sometimes the battle with the Hatchlings<br />

awakened even more Clutches, and the<br />

planet involved was soon overwhelmed.<br />

Most planets have constructed arks, as it<br />

seems that the best decision in many cases<br />

was simply to leave and let the Hatchlings<br />

have the planet. Then the Terrans can return,<br />

destroy any hibernating Clutches they<br />

find and reclaim their homelands.<br />

Still, such awakenings were rare at first.<br />

At the time, very few planets had the time<br />

or resources to expend hassling with their<br />

neighboring states. They were far too busy<br />

getting their own affairs in order to care<br />

about the larger picture, as along as they<br />

weren’t personally being attacked. That<br />

changed when the refugees from House<br />

Devon returned.<br />

Homecoming<br />

When they left the blazing remnants of<br />

the Empire far behind, the Devon refugees<br />

had absolutely no intention of ever returning.<br />

They headed straight along the Orion<br />

arm of the galaxy, looking for uninhabited<br />

planets on which they could start a new life<br />

for themselves. Instead, they stumbled<br />

upon a highly developed alien civilization,<br />

one with which they were able to strike up<br />

a quick friendship.<br />

Since the aliens looked a lot like humanoid<br />

apes, the Devons originally dubbed their<br />

newfound friends the Primates. They later<br />

discovered that the apelike creatures were<br />

only one of dozens of races confederated<br />

under the same government, a group<br />

known collectively as the Galandar Confederation.<br />

Still, the name stuck, and all of<br />

these creatures, no matter what their appearance,<br />

are collectively called Primates<br />

to this day.<br />

The Primates’ Tale<br />

Once the Devons were able to establish<br />

communications with the Primates, they<br />

related to them a rough history of humanity,<br />

ending with the tragic events of the<br />

Terran-Hatchling War. The Primates listened<br />

patiently, asking many questions, eager<br />

to learn about their newfound friends.<br />

When the Devons were done, the Primates<br />

had a story of their own.<br />

The Primates come from a neighboring<br />

galaxy many light years away, known to<br />

Terrans as Prometheus. The first of their<br />

races to reach for the stars were the apelike<br />

creatures with whom the Devons made<br />

their initial contact. Once they developed<br />

a faster-than-light drive of their own, they<br />

set out to explore their galaxy. There they<br />

found many other races, several of which<br />

were making the leap outside their home<br />

planets’ atmospheres.

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