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secret behind andrium’s<br />
artificially short life.<br />
Where these ships are<br />
now and who (or what)<br />
their passengers have<br />
become remains a<br />
subject for speculation.<br />
A reporter for the<br />
Galactic News Network<br />
(GNN) has stumbled<br />
across allegations that<br />
one of these ancient arks<br />
passed through the<br />
Promethean galaxy long<br />
ago. This would mean<br />
that the Prometheans<br />
have been aware of<br />
humanity for much<br />
longer than they have<br />
been willing to publicly<br />
admit. The fate of the<br />
people on that legendary<br />
ark is unknown, but a<br />
few Primates have been<br />
forthcoming enough to<br />
speculate that they were<br />
enslaved by the Draconians.<br />
Perhaps a colony<br />
of humans still lives in<br />
Prometheus under<br />
Draconian control. The<br />
Draconians have dismissed<br />
this as Primate<br />
fearmongering.<br />
14<br />
galaxy, each jockeying for political prominence<br />
and struggling to carve out a haven<br />
for themselves in the ruins of the Empire.<br />
The Twelve currently are: House Red<br />
Star, the Yoka-Shan Warworld, the Kashmere<br />
Commonwealth, Hibernia Freehold,<br />
the ASP Technocracy, the Data Sphere, the<br />
Sigurd Archdioceses, the Unkulunkulu Archipelago,<br />
Luches Utopia, House Tokugawa<br />
(including the Po Yang Reserve), the Q’raj<br />
Void Protectorate and House Colos.<br />
The New Battles<br />
Unfortunately, the end of the Terran-<br />
Hatchling War didn’t mean that the Terrans<br />
had run out of reasons to squabble<br />
among themselves. The first battles were<br />
small—minor starfighter skirmishes in<br />
deep space—by the involved states’ mutual<br />
consent. No Hatchlings were disturbed.<br />
Matters soon escalated. Battles were<br />
fought quickly and almost entirely by small<br />
forces, either on the ground or in the<br />
depths of space. The combatants carefully<br />
and surgically went after their goals with<br />
lightning attacks. No one dragged any skirmishes<br />
out for long, and if it looked like<br />
the matter could not be decided within<br />
hours, the aggressors always broke off before<br />
the Hatchlings could intervene.<br />
The ban on holocaustic weapons that the<br />
Emperor himself had violated was reinstated<br />
by tacit agreement. The last thing<br />
anyone wanted to do was awaken every<br />
Hatchling in the galactic arm again. There<br />
was no need for any treaty.<br />
Reawakenings<br />
As the struggles increased in frequency<br />
and ferocity, Hatchling Clutches were inevitably<br />
awakened by those willing to push<br />
the envelope just a little too far. Each time,<br />
the former combatants quickly allied themselves<br />
against the greater threat. In nearly<br />
all cases, only one Clutch was awakened,<br />
and the Hatchlings were quickly defeated.<br />
Sometimes the battle with the Hatchlings<br />
awakened even more Clutches, and the<br />
planet involved was soon overwhelmed.<br />
Most planets have constructed arks, as it<br />
seems that the best decision in many cases<br />
was simply to leave and let the Hatchlings<br />
have the planet. Then the Terrans can return,<br />
destroy any hibernating Clutches they<br />
find and reclaim their homelands.<br />
Still, such awakenings were rare at first.<br />
At the time, very few planets had the time<br />
or resources to expend hassling with their<br />
neighboring states. They were far too busy<br />
getting their own affairs in order to care<br />
about the larger picture, as along as they<br />
weren’t personally being attacked. That<br />
changed when the refugees from House<br />
Devon returned.<br />
Homecoming<br />
When they left the blazing remnants of<br />
the Empire far behind, the Devon refugees<br />
had absolutely no intention of ever returning.<br />
They headed straight along the Orion<br />
arm of the galaxy, looking for uninhabited<br />
planets on which they could start a new life<br />
for themselves. Instead, they stumbled<br />
upon a highly developed alien civilization,<br />
one with which they were able to strike up<br />
a quick friendship.<br />
Since the aliens looked a lot like humanoid<br />
apes, the Devons originally dubbed their<br />
newfound friends the Primates. They later<br />
discovered that the apelike creatures were<br />
only one of dozens of races confederated<br />
under the same government, a group<br />
known collectively as the Galandar Confederation.<br />
Still, the name stuck, and all of<br />
these creatures, no matter what their appearance,<br />
are collectively called Primates<br />
to this day.<br />
The Primates’ Tale<br />
Once the Devons were able to establish<br />
communications with the Primates, they<br />
related to them a rough history of humanity,<br />
ending with the tragic events of the<br />
Terran-Hatchling War. The Primates listened<br />
patiently, asking many questions, eager<br />
to learn about their newfound friends.<br />
When the Devons were done, the Primates<br />
had a story of their own.<br />
The Primates come from a neighboring<br />
galaxy many light years away, known to<br />
Terrans as Prometheus. The first of their<br />
races to reach for the stars were the apelike<br />
creatures with whom the Devons made<br />
their initial contact. Once they developed<br />
a faster-than-light drive of their own, they<br />
set out to explore their galaxy. There they<br />
found many other races, several of which<br />
were making the leap outside their home<br />
planets’ atmospheres.