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to maneuver out of the<br />

way, but he knew that it<br />

was far too late for such<br />

a desperate move to<br />

succeed.<br />

At the last moment,<br />

Basaam triggered his<br />

emergency ejection<br />

system, just as the<br />

Blizzard crashed into<br />

the top left portion of<br />

the gunboat’s rear<br />

section. The life pod<br />

jetted away from the<br />

ramming fighter, the<br />

impact from the crash<br />

sending it spinning off<br />

crazily.<br />

It was nearly a full<br />

minute before Basaam<br />

could use the life pod’s<br />

tiny maneuvering<br />

thrusters to stabilize<br />

itself. By the time he<br />

did, the battle was<br />

nearly over.<br />

Hulks of wrecked<br />

ships twisted eerily<br />

72<br />

<strong>Torpedoes</strong><br />

<strong>Torpedoes</strong> are an important part of the<br />

game, but there are many different opinions<br />

as to how they should be represented<br />

in play. Here are a number of different options<br />

that will add some variety to your<br />

games.<br />

Maneuverable Torps<br />

This rule assumes that torpedoes are extremely<br />

maneuverable. Instead of the normal<br />

3 points, they now pay 0 points for all<br />

turns. This means that a torp simply moves<br />

straight toward its target, entirely ignoring<br />

its own facing. Now players can quickly<br />

gauge the threat zone of any torp currently<br />

tracking a target.<br />

Variable Speed Torps<br />

This option differentiates between the<br />

speeds of different torps. Smaller torps<br />

carry lighter payloads and, accordingly, can<br />

move faster. Consult the following table for<br />

the speed of each type of torp.<br />

Variable Speed Torpedo Table<br />

Torpedo Drive<br />

Mk. 10 18<br />

Mk. 20 16<br />

Mk. 30 14<br />

Mk. 40 12<br />

Mk. 50 10<br />

Sequential Torpedo<br />

Attack Resolution<br />

If a vessel is struck by several torps at<br />

one time, the damage is normally resolved<br />

as one combined attack. With this option,<br />

the damage from each torp is applied separately.<br />

Damage Reduction has a greater effect,<br />

as the armor can reduce the effect of<br />

each blast instead of being totally overwhelmed.<br />

Start with the least powerful torpedo<br />

and working your way up.<br />

Example: During the Torp Results<br />

Phase, Wendy’s poor Night Hawk is<br />

pounded by the detonations of a Mk.<br />

40, a Mk. 20 and two Mk. 10 torps. The<br />

first Mk. 10 does 4 points of damage,<br />

which is negated by the Night Hawk’s<br />

armor. The second Mk. 10 rolls an 8.<br />

After Damage Reduction, Wendy’s<br />

ship takes 4 hits, and its armor is reduced<br />

to 3. The Mk. 20 does 14 points,<br />

and the Night Hawk takes (14–3=) 11.<br />

The Night Hawk is down to 1 point of<br />

armor. The Mk. 40 does 21 hits! Subtracting<br />

1 for the last of the armor, 20<br />

hits reduce the Night Hawk to a harmless,<br />

clunking hulk with just three<br />

movement points. Wendy is not having<br />

a good day.<br />

More Torpedo Types<br />

The Integrated Torpedo Table on page<br />

164 shows a consolidated listing of a number<br />

of new torps available. The “Standard”<br />

entry for each torp size gives the stats for<br />

the regular torps. Torp loads within a Mk.<br />

category can be exchanged freely without<br />

altering a vessel’s Base Point Value.<br />

Players should specify before a scenario<br />

begins exactly which torp loads are being<br />

carried by their vessels. Record these torpedoes<br />

on a separate piece of paper, and be<br />

sure to keep the Integrated Torpedo Table<br />

handy during play for reference.<br />

Tracking Cones<br />

For torps which require an assigned target<br />

at the moment of discharge (like standard<br />

torps do), that target must be within<br />

the torp’s tracking cone. A torp’s target<br />

must be within its tracking cone at the beginning<br />

of every Movement Phase after it<br />

is activated, otherwise the torp is (usually)

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