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Mei looked up at Lao<br />
quizzically. Lao threw<br />
up his hands. “I have no<br />
idea what he means,” he<br />
said. “Crier’s been<br />
referring to this imminent<br />
danger all night.<br />
He claims that it’s the<br />
reason the moldates<br />
have been doing their<br />
best to help break down<br />
the communication<br />
barriers between our<br />
species.”<br />
Mei turned back to<br />
the station. “Who are<br />
these people, Crier?<br />
Who is it that’s coming?”<br />
“Not…Terrans,” came<br />
the reply. “Much different.<br />
We call them the<br />
Hive. We are minds that<br />
think as many. They are<br />
many minds thinking as<br />
one.”<br />
Oh no! thought Mei.<br />
Her voice shaking, she<br />
asked, “What do they<br />
look like? Can you<br />
describe them?” She had<br />
done a short xenological<br />
tour of the Tau Albriton<br />
center a few years back<br />
on the Emperor’s behalf.<br />
There she had seen<br />
things that had struck a<br />
new kind of fear in her<br />
heart. These were things<br />
she had hoped she<br />
would never be so<br />
unfortunate as to see<br />
96<br />
Light Single-Person Fighter Template<br />
Drive<br />
Tons 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20<br />
50 x x x x x 1–0 1–1 1–1 1–1 2–1 2–1 2–1 2–1 2–1 3–3<br />
100 x x x x x 2–0 2–1 3–1 3–2 3–2 3–2 3–2 4–3 6–5 6–6<br />
Defensive Value<br />
Tons 5 6 7 8 9 10 11 12 13 14 15 16 17<br />
50 x x x x x x 0–0 1–0 1–1 1–1 2–1 2–1 3–3<br />
100 x x x x x 0–0 2–0 2–1 3–1 3–2 3–2 5–5 6–5<br />
Damage Reduction Slots Per Ship<br />
Tons 0 1 2 3 4 5 Tons Crew Slots Hit Boxes<br />
50 0 0–1 1–1 1–2 1–3 2–3 50 1 4 5<br />
100 0 1–1 1–2 2–3 2–4 3–5 100 1 9 10<br />
Medium Single-Person Fighter Template<br />
Drive<br />
Tons 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20<br />
200 x x x x 4–2 4–2 5–2 5–3 6–3 6–4 6–4 7–5 11–8 12–9 12–10<br />
300 x x x x 6–2 7–3 7–3 8–4 8–5 9–5 10–6 15–11 17–12 17–14 18–15<br />
Defensive Value<br />
Tons 5 6 7 8 9 10 11 12 13 14 15 16 17<br />
200 x 2–1 3–1 3–1 4–1 4–2 4–2 5–2 5–3 6–3 9–6 10–7 11–8<br />
300 x 4–1 4–1 5–2 5–2 6–2 7–3 7–3 8–4 12–8 14–8 15–9 15–11<br />
Damage Reduction Slots Per Ship<br />
Tons 0 1 2 3 4 5 Tons Crew Slots Hit Boxes<br />
200 0 1–2 2–4 3–6 4–8 5–10 200 1 18 20<br />
300 0 2–3 3–6 5–9 6–12 8–15 300 1 28 30