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Torpedoes

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it. “I’ve got it set up to<br />

translate their pulsations<br />

into sound—into<br />

words. Listen to this.”<br />

The moldate in the<br />

container seemed to<br />

sense that the station<br />

had been activated. It<br />

began moving, almost<br />

so subtly that Mei<br />

couldn’t see a thing. A<br />

word came out of the<br />

speaker in a voice that<br />

sounded a lot like Lao’s.<br />

It said, “Greetings.”<br />

Mei just sat there<br />

stunned until Lao<br />

nudged her. She looked<br />

up at him blankly.<br />

“Say something,” he<br />

whispered, glancing at<br />

the moldate.<br />

She turned tentatively<br />

toward the microphone<br />

in front of her.<br />

“Hello, my name is Mei.<br />

I have studied your kind<br />

for many years. This is<br />

quite a privilege.”<br />

Lao’s hand on her<br />

shoulder kept her from<br />

continuing. “Give the<br />

system a moment to<br />

catch up,” he suggested.<br />

Mei watched the back<br />

wall of the container<br />

morph about carefully,<br />

nearly as much as the<br />

moldate had. A reply<br />

was quick in coming.<br />

92<br />

Starcraft Design Worksheet<br />

Dolphin<br />

Name: _______________________________<br />

Medium Single-Person Fighter<br />

300 28<br />

1 30<br />

Template: _______________________________<br />

Tons: __________________ Slots: __________________<br />

Crew: __________________ Hits: __________________<br />

(Front: __________ Right & Left: __________ Rear: __________)<br />

Value Cost Slots<br />

Drive: __________ __________ __________<br />

Defensive Value: __________ __________ __________<br />

Damage Reduction: __________ __________ __________<br />

Point-Defenses: __________ __________ __________<br />

Decoys: __________ __________ __________<br />

Damage Control: __________ __________ __________<br />

Weapon Firing Arcs Ammo Cost Slots<br />

F<br />

F<br />

Quad ________________ Splatterguns __________ __________ __________ __________<br />

20 ________________ Missiles __________ __________ __________ __________<br />

________________ __________ __________ __________ __________<br />

________________ __________ __________ __________ __________<br />

________________ __________ __________ __________ __________<br />

________________ __________ __________ __________ __________<br />

________________ __________ __________ __________ __________<br />

Quirks Percentage Change<br />

16 10 6<br />

13 8 4<br />

2 3 6<br />

1–4 [2] 4 2<br />

1 1 0<br />

1–6<br />

5 2<br />

∞ 10 6<br />

20 4 2<br />

Subtotals: __________ __________<br />

Armored ________________ Cockpit __________ +10%<br />

Quirks Total Effect<br />

________________ __________ _________%<br />

45 28<br />

+10<br />

50 28<br />

________________ __________ Total __________ __________

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