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From Page to Screen - WRAP: Warwick Research Archive Portal ...

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"Games are the enemy" says MichaelJoyce, "at least the enemy ofliterature.57<br />

Michael Joyce's afternoon has, since its appearance on the hypertext scene in 1987,<br />

already become canonical and is a starting point for many discussions of hypertext<br />

fiction. The work by this professor of literature is, with 950 lexias and 539 links, of<br />

considerable length and marks a move away from the games of interactive fiction that<br />

had before been the most prominent and promising experiments in computer literature<br />

and reader interaction.<br />

Using stream-of-consciousness techniques and deliberate shifts in narrative voices, Joyce<br />

creates a narrative in which we follow the protagonist, a writer, through a summer<br />

afternoon. "1 want <strong>to</strong> say 1 may have seen my son die this morning" is possibly the key<br />

sentence in the fiction, a sentence <strong>to</strong> which paths lead back continuously, but which is<br />

never confirmed. He never calls the hospital, never finds out the truth; within the<br />

narration ofdoubt and anxiety and memories we find interwoven memories of friends, of<br />

his ex-wife and his analyst as well as highly self-referential digressions on the nature of<br />

his s<strong>to</strong>ry and its hypertextual narration.<br />

afternoon is in many respects very different from games like Adventure. Instead of the<br />

second person narrative, its narrative perspective is non-deterministic and constantly<br />

shifting. There is also, in Stuart Moulthrop's words, "no grail quest", no puzzle <strong>to</strong> be<br />

solved or solution <strong>to</strong> be achieved. Exploration for the sake ofexploration is the aim: "To<br />

read afternoon is <strong>to</strong> wander and explore, not <strong>to</strong> seek and appropriate"."Joyce is, in fact,<br />

very suspicious of any attempt <strong>to</strong> achieve a solution or closure in his text and lets the<br />

reader know so in a lexia entitled ''work in progress" right at the beginning ofthe reading<br />

(see screenshot below). Closure is something the reader has <strong>to</strong> achieve for him/herself, it<br />

is not in the realm ofresponsibility ofthe author.<br />

"Sarah Smith, "Electronic Fictions: The State of the Art", New York Review ofScience Fiction , n.63<br />

(November 1993), I, 8-11 (P.9).<br />

68StuartMoulthrop, "Hypertext and'the Hyperreal'",ACM Hypertext '89 Proceedings (New York: The<br />

Association for Computer Machinery, 1989), 259-266 (p.262).<br />

Chapter 3 -page 112

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