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Bogies<br />

Bogies are negative abilities of your Adventurer. A Bogie constrains your<br />

Adventurer in some way, such as a code of conduct, or creates negative<br />

effects <strong>to</strong> which your Adventurer is susceptible. When you receive Bogies<br />

record them on your Adventurer Statistic Sheet.<br />

Bogie List<br />

-Appearances: Too keep up your appearance as a big dumb jock you have<br />

<strong>to</strong> hide when using MIND skills, or role-play why knowing stuff isn’t so<br />

pansy. Otherwise, the other kids will mock you mercilessly as a “grind” or<br />

“<strong>to</strong>ol,” and you will have <strong>to</strong> sublimate the shame by writing roleplaying game<br />

rules. Er, your Adventurer will.<br />

-Chivalry: The Adventurer must live up <strong>to</strong> the code of Chivalry (which<br />

means he can’t run from battle, must wear armor, cannot say no <strong>to</strong> a lady,<br />

and show a high appreciation for horses).<br />

-Decorum: Wizards and other learned men are a fussy bunch of people<br />

who live by a very exacting code. They can only wear Robes or Rings, and<br />

only use the Dagger, Rod, or Staff as a weapon. To fully enter in<strong>to</strong> the spirit<br />

of Decorum, the player must speak with a British Accent. And a posh,<br />

National Shakespeare Theatre type accent, not some filthy East End throatclearing<br />

squawk.<br />

-Old: Your much older than your new “friends”, and need <strong>to</strong> constantly<br />

remind them of that fact. You suffer from chronic arthritis (-1 on all athletic<br />

rolls), hate the cold (take an extra d4 damage from COLD ATTACKS), and<br />

miss the good old days.<br />

-Oath of Goodness: The Adventurer must be “Good” at all times. He must<br />

tithe (that’s a tenth, 10%, ten percent) of your GC <strong>to</strong> the Church whenever<br />

he’s in Town. He mustn’t curse at, steal from, surreptitiously murder, or<br />

generally be mean <strong>to</strong> any other player’s Adventurer. (Strangers and<br />

foreigners are, of course, fair game.)<br />

-Recycling: Your Adventurer strongly believes that Aurora cries every time<br />

someone litters. She can’t eat meat, use metal weapons, or wear leather.<br />

Oh, and FUR IS MURDER! When she sees someone wearing fur she’s<br />

probably going <strong>to</strong> attack them.<br />

-The Slayer Way: Whenever an Adventurer with this Bogie encounters an<br />

Enemy of the type listed with this Bogie, she must kill it.<br />

-Starving Artist: In order for your Adventurer <strong>to</strong> use the skills of this job,<br />

he must perform the action in the parentheses (i.e. Rap – must rap or make<br />

beat box noises, Poetry – must recite a rhyming couplet, etc.). Any dM worth<br />

her salt will make the player do this, <strong>to</strong>o.<br />

-Union Rules: Due <strong>to</strong> the mysterious rules of the Union, your Adventurer<br />

can not wear armor other than Leather, Robes, Rings, or Chain Mail Bikinis.<br />

She must also give aid <strong>to</strong> other members of the Union.

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