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to DOWNLOAD THE Warhamster! Open BETA - 9th Level Games

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Power MEAT SHIELD Certificate BFA PHD<br />

Stat Die All the Once a Charged Town<br />

Time Turn<br />

STd X<br />

No one knows where the term came from, but you have practiced in the<br />

ancient and respectable art of taking a punch (or a sword, catapult load, or<br />

dragon breath) for the team. You’re so used <strong>to</strong> being attacked, that getting<br />

people <strong>to</strong> focus their hatred on you, instead of the squishier members of<br />

your party, has become second nature.* Using this power requires a STd roll<br />

against the target’s SMARTS. To goad something really lazy in<strong>to</strong> attacking<br />

you, you might test against its COUCH Defense. A successful role will cause<br />

an enemy <strong>to</strong> focus on killing you before moving on <strong>to</strong> someone else.<br />

* And earned you a respected place in a ultra 7337 raiding guild.<br />

Example: Galcia the Fighter is afraid that the Mad Battle Budgie is going <strong>to</strong><br />

kill the Assistant Headmaster of the Mudhiem Public Library with its vicious<br />

beak. Using MEAT SHEILD, Galcia makes a roll trying <strong>to</strong> beat the Budgies<br />

SMARTS DEFENSE of 7. She rolls her STRENGTH Die (d8) and adds her level<br />

(2).<br />

Power<br />

MONSTROUS<br />

LORE<br />

Certificate MBA<br />

Stat Die All the Once a Charged Town<br />

Time Turn<br />

Md X<br />

Knowledge of monsters, their habits, their abilities and their favorite snacks.<br />

Ask the dM 1d6 questions about the monster (its STRENGTH, how many<br />

HITS it has left, any BOGIES it has, etc) and then make a Md roll, the<br />

DEFENSE is the DANGER LEVEL of the critter. If you succeed the dM must<br />

answer your questions honestly, If you fail, she is probably going <strong>to</strong> lie.<br />

Power MOONLIGHT Certificate<br />

BFA BS<br />

PHD<br />

Stat Die All the Once a Charged Town<br />

Time Turn<br />

Ed X<br />

The Adventurer has a part-time job that can be used <strong>to</strong> gain additional Gold<br />

Coins. If someone is whining about wasting the party’s time in <strong>to</strong>wn, when<br />

you should be off dungeoning, because you don’t want <strong>to</strong> do anything else<br />

(like heal, shop, etc.) then you can spend time in <strong>to</strong>wn working. The harder<br />

the job, the better the pay. Finding a job requires a Ed roll and the DEFENSE<br />

is determined by the jobs complexity…. It’s easier <strong>to</strong> find work as a jani<strong>to</strong>r<br />

than a brain surgeon. Adventurers may only MOONLIGHT once per visit <strong>to</strong> a<br />

<strong>to</strong>wn.<br />

GC DEFENSE Sample Job<br />

1d10 4 Grinding, tending, or lifting (miller, guard, porter)<br />

2d10 8 Making simple things (blacksmith, tanner, baker)<br />

3d10 12 Making not-so-simple things (bartender, muskrat limner)<br />

Power<br />

NEIGHQUILL’S<br />

SPELL OF<br />

SOMNOLENCE<br />

Certificate MBA<br />

Stat Die All the Once a Charged Town<br />

Time Turn<br />

Md X<br />

A good Sleep spell is the best friend of the low-level magic-user. This trick<br />

causes 1 enemy <strong>to</strong> fall asleep on their feet (or their fins, gelatinous butt<br />

region, pseudopod, or whatnot) for 1d4 turns. The target instantly wakes up<br />

if someone hits them. Make an Md roll against the SMARTS of the target.

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