23.03.2013 Views

to DOWNLOAD THE Warhamster! Open BETA - 9th Level Games

to DOWNLOAD THE Warhamster! Open BETA - 9th Level Games

to DOWNLOAD THE Warhamster! Open BETA - 9th Level Games

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

ADVENTURING GEAR<br />

GOLD COINS<br />

10-Foot Pole 1<br />

12 Man Tent 25<br />

12-Foot Pole 2<br />

20-Foot Pole 4<br />

5 Spikes 1<br />

A <strong>Level</strong> 100 x <strong>Level</strong><br />

Adventure Insurance 15<br />

Alacrity 5<br />

Backpack 5<br />

Bedroll 9<br />

Beer 2<br />

Body Piercings/Tat<strong>to</strong>os 15<br />

Boots of Elflingkind 200<br />

Cigarettes 3<br />

Cloak of Elflingkind 200<br />

Food (any) 1<br />

Garlic 1<br />

Guaranteed Treasure Map 38<br />

Hair Dye 8<br />

Hat of Holding 215<br />

Healing 20 x <strong>Level</strong><br />

Henchman 100 x DL<br />

Holy Symbol, Basic 25/*<br />

Holy Water, Vial 8<br />

Leg Irons 3<br />

Lock Picks 15<br />

Magic Carpet 430<br />

Magic Staff, Generic *<br />

Mount 100 x DL<br />

Pick/Shovel/Tool 8<br />

Potion, Generic Healing 30<br />

Potion, Growth 80<br />

Potion, Poison 35<br />

Potion, Prescription Healing 50<br />

Ring of Fur 261<br />

Ring of Invisibility 378<br />

Silver Mirror 15<br />

Treasure Sack 1<br />

Waterskin 1<br />

Psychoanalysis 25<br />

Gear descriptions<br />

Adventure Insurance: A hedge bet that the Adventurer won’t be coming<br />

back from your most recent trek in<strong>to</strong> the unexplored depths of Aurora intact.<br />

For a measly 15 gold pieces, if she gets hurt while on this adventure, she is<br />

protected with all of the advantages of +Blue Ankh/Blue Shield. Isn’t peace<br />

of mind for you and your loved ones worth it? -Single Use.<br />

Boots of Elflingkind: Allows your Adventurer <strong>to</strong> move without making noise,<br />

granting a Bonus Die <strong>to</strong> all HIDE & SNEAK rolls.<br />

Cloak of Elflingkind: Grants your Adventurer the benefits of power<br />

+COWER, but only in wilderness settings.<br />

Holy Symbol, Basic: In the hands of any Adventurer, this will give her +2 <strong>to</strong><br />

all DEFENSES when fighting the undead. A Holy Symbol is needed <strong>to</strong> PRAY,<br />

just as a Magic Staff is needed <strong>to</strong> CAST.<br />

Holy Water Vials: Can be used as a Ranged Weapon that does 2d4 DAM <strong>to</strong><br />

undead, devils, and demons. -Single Use.<br />

Healing: Res<strong>to</strong>res your Adventurer <strong>to</strong> full HITS. The cost of Healing is 20 GC<br />

times the level of the character being healed. -Single Use.<br />

Magic Staff, Generic: This is your basic every day magic staff (also counts as<br />

a weapon).<br />

Potions of Prescription Healing: Res<strong>to</strong>re 2d10 HITS <strong>to</strong> an Adventurer. -Single<br />

Use.<br />

Potions of Generic Healing: Res<strong>to</strong>re 2d6 HITS <strong>to</strong> an Adventurer. -Single Use.<br />

Ring of Fur: Allows your Adventurer <strong>to</strong> turn in<strong>to</strong> a hamster at will. –<br />

Charged.<br />

Potion of Growth: Called “Potion de Via Gras” in the haunting dialect of<br />

Elflingkind, it gives your Adventurer 2 BONUS DICE <strong>to</strong> HOW ATTRACTIVE<br />

rolls for 1d6 turns. -Single Use.<br />

Potion of Poison: Deals 2d10 DAM <strong>to</strong> anyone who drinks it. The imbiber<br />

makes a STRENGTH roll against DEF XXXX , taking only half damage if he<br />

succeeds. -Single Use.<br />

Psychoanalysis: You pop in<strong>to</strong> the confessional, lie down on a headshrinker’s<br />

table, or possibly just bend the ear of the bartender till he tells you <strong>to</strong> quit

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!