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Appendix 1

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Sound Edit Workfl ows<br />

Sound Track Pro is probably best known for its loop editor and loop management-editing system.<br />

Many projects are brought into Sound Track Pro for no other purpose than to layout drum loops and<br />

even music beds. If interfaced with some type of audio interface and/or MIDI interface, other instruments<br />

can be recorded into additional sound tracks (see Figure 7.1).<br />

Figure 7.1 Brooks MIDI room. MIDI keyboards and other devices are used to create MIDI tracks. The<br />

force of the keystroke is also recorded and this information is used to alter the sound sample being<br />

played. Photo by Benoit Doidic<br />

The loop management system in Sound Track Pro makes looping samples simple and even fun.<br />

Thousands of loops are available and editing and making loops is also simple. And the capabilities<br />

of this software are expanding quickly. Apple would like to develop this into a true professional,<br />

digital audio workstation on the level of Pro Tools. While it is certainly not there yet, who can say<br />

what the next few years may bring.<br />

Pro Tools<br />

Sound is exported from the Final Cut Pro edit and imported into Pro Tools just as it is with Sound<br />

Track Pro. However, the output fi le, known as an OMF or OMFI, contains all of the audio media as<br />

well as the edited tracks. In a fi lm fi nish, sometimes the original production audio is recaptured<br />

instead of converting from OMF. Depending on the production recorder, the audio in the Final Cut<br />

Pro project may have been transferred once or even twice, and rather than go looking for transfer<br />

problems, the original audio is simply recaptured directly into the Pro tools session.<br />

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