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Appendix 1

Appendix 1

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When Shooting on Film<br />

will be 4 × 3 letterbox. The DV Cam tapes will be captured at 29.97 FPS and then reverse telecined<br />

back to 23.98 FPS.<br />

As with the standard defi nition workfl ow, the third system requires more organization and more<br />

telecine time. However, as the fi rst telecine is only a work copy, it can be a more affordable standard<br />

defi nition. And, there is no need to do more than basic color correction, so it can go quite fast. The<br />

second telecine is expensive high defi nition; however, only shots actually used in the edit are telecined,<br />

so there is no time wasted color correcting footage that will never be used. Be sure to inform<br />

the telecine facility what your workfl ow plan is as they will need to perform some extra prep prior<br />

to telecine to help guide the second telecine. Get window burns for time code and key code information<br />

and a telecine log. This workfl ow will require reverse telecine to ensure accurate key code<br />

information.<br />

Finishing on Film<br />

If you are planning to fi nish on fi lm, the telecine and capture stages are unique to this fi nish. Make<br />

sure to read and understand Chapter 5 on fi lm fi nishing. There are many steps along the way that are<br />

unique to the fi lm fi nish workfl ow.<br />

Three ways to prepare for a fi lm fi nish are:<br />

• Perform a basic “work copy” telecine of all of the camera negative to DVCam tapes. Then workprint<br />

all camera negative or only circled takes.<br />

• Work-print all camera negative or only circled takes. Perform a basic “work copy” telecine of all<br />

of the negative to DVCam tapes.<br />

• Perform a basic “work copy” telecine of all of the camera negative to DVCam tapes.<br />

On projects where work print will be made and cut, there are several options. Because work print is<br />

expensive, you may not want to print everything. Most 35 mm projects will only print certain takes.<br />

This is called “circled takes” because the takes to be printed are circled on the camera and sound<br />

reports. When the director gets a take they like, they call “print it” and the take is circled. This is<br />

not available for 16 mm.<br />

Usually, the lab cuts these takes out of the camera rolls and splices them into “selects rolls.” This is<br />

why many projects telecine all of the negative fi rst; the splices can throw off the telecine reading of<br />

the edge code (key code) numbers. Cutting up the lab rolls after the telecine will throw off the database<br />

showing which camera rolls are in which lab rolls, but this can be avoided if the selects are<br />

compiled into “selects rolls” that match the lab rolls. In other words, lab roll one becomes selects<br />

one and outtakes one. If the selects were pulled before the telecine, be sure to inform the telecine<br />

operator of this, it can through the key code information off.<br />

You may also choose to print ink edge code numbers on the work print if you are planning to do<br />

fi nal editing to the work print. Some editors prefer to do fi nal tightening up of the edit after the work<br />

print is conformed to the digital cut list, and the ink numbers can make matching the changes to the<br />

negative cut list go faster. The cinema Tools database supports ink edge code numbers, but few<br />

projects use inked numbers anymore.<br />

19

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