02.05.2013 Views

Appendix 1

Appendix 1

Appendix 1

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

<strong>Appendix</strong> 10: Example Workfl ows<br />

In this case, the project is simply recorded directly to 720p, 1080i, or 1080p. While this process<br />

seems incredibly simple, there are several problems that need to be addressed. Getting the video out<br />

of Final Cut Pro and into one of these recorders is a bit more complicated than simply playing it out<br />

via FireWire.<br />

Find a facility that can make this up-conversion. Each will have different equipment and interfaces<br />

and may, therefore, want to follow a different workfl ow. Some will simply load your project into<br />

their Final Cut Pro and record to tape via Serial Digital Interface (SDI). Others may not even use<br />

Final Cut Pro and want to do the up-conversion from an NTSC tape. This seems odd, yet some of<br />

the best up-conversions have followed this workfl ow, including the fi lm November.<br />

In this case, the project is recorded to an NTSC tape, usually Digibeta. As this is a 29.97 FPS format,<br />

the project can be recorded with 2 : 3 : 3 : 2 advanced cadence or 3 : 2, depending on the needs of<br />

the transfer house. It may seem that taking the project back to 29.97 defeats the reason for<br />

editing in 23.98 in the fi rst place, but it does not. Before reversing, each shot had a different zero<br />

A-frame reference. It is not possible to reverse the edited sequence without causing the edits to<br />

move or the video to become unstable. With the shots reversed to 23.98, the entire edit can be<br />

recorded back to 29.97 with one zero A-frame reference. Now the 29.97 tape can be captured<br />

or transferred in real time at 23.98 with advanced removal and the project is back, frame-for-frame,<br />

to 23.98.<br />

If titles were edited into the original standard defi nition sequence, these have been up-converted<br />

as well. These will look much better if they are replaced with true 1,080 × 1,920 HD titles and<br />

graphics. These can be recorded to HD tape and replaced one at a time with a tape-to-tape edit.<br />

This even works for superimposed titles. If you are using superimposed titles, do not edit in a<br />

scratch or standard defi nition version in the original edit. These will be up-converted and be impossible<br />

to remove or replace.<br />

The project is now ready to add the mixed sound track and color correct. The sound can be recorded<br />

to tape and sunc to the 2 pop with a tape-to-tape edit. Many recorders have eight tracks and support<br />

5.1 surround mixes.<br />

Final color correction should always be done in HD. There is more control in HD and this is the fi nal<br />

step: what you see is what you have. There are many fi ne systems for color correcting HD. Here,<br />

too, many projects will color correct tape-to-tape, going through the project one shot at a time, correcting<br />

and recording to a second tape.<br />

You may feel that these tape-to-tape dubs are costing image quality. After all, the fi nal tape is several<br />

generations down from the shooting tapes. However, this is not the case. These formats are, for all<br />

intents, lossless. You would need to be down scores of generations before seeing loss of quality in<br />

Digibeta or HD.<br />

Film output from this HD tape is simple, but good fi lm-outs are expensive. As the HD project is<br />

recorded at 23.98, the fi lm-out will speed this up to 24 FPS. This will also speed up the audio and<br />

change the sample rate. For digital audio fi lm prints in DTS or SDDS, the sample rate will need to<br />

be converted to keep the sound in sync. This is all part of the fi lm-out process and is handled by the<br />

facility doing the fi lm-out. Depending on their method, they may want to go back to the composite<br />

mix master and perform a pull up.<br />

229

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!