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Working with VivaDesigner

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<strong>Working</strong> <strong>with</strong> <strong>VivaDesigner</strong><br />

1 Drawing a multiple line<br />

1 To draw a multiple line, select the Multiple Line tool<br />

from the toolbar.<br />

After you have set the first point of the line <strong>with</strong> a single<br />

click, place the object pointer (…) on the position<br />

of the next line point and click once again. Repeat this<br />

until you have reached the final point of your line and<br />

complete the drawing <strong>with</strong> a double click.<br />

If you want all or some lines of the multiple line to be<br />

at right angles to one another, hold down the s key<br />

when drawing the appropriate lines.<br />

1 2 3<br />

…<br />

…<br />

…<br />

…<br />

Chapter 2 9<br />

2 Drawing polygons<br />

2 To draw a polygon, select the polygon tool for the<br />

required object type from the toolbar.<br />

Draw the object in the same way that you would draw<br />

a multiple line. After you have set the first point of the<br />

object <strong>with</strong> a single click, place the object pointer (…)<br />

on the position of the next point and click once again.<br />

Repeat until you reach the last point of your object. At<br />

this last point (don’t click back to the first point!!!)<br />

complete the drawing of your polygon <strong>with</strong> a double<br />

click.<br />

The program will then automatically connect the start<br />

and finish point of the polygon together and the polygon<br />

may be filled <strong>with</strong> a fill color.<br />

If you want all or some lines of the polygon to be at<br />

right angles to one another, hold down the s key<br />

when drawing the appropriate lines.<br />

3 Convert to Polygon<br />

3 Using the command Convert to Polygon in the<br />

Object/Form menu, you can convert every rectangle<br />

or ellipse into a polygon. Here it is unimportant which<br />

Corner radius has been applied to the rectangle.<br />

4 As you can see from the pictures, the quantity and<br />

order of the sizing points is changed when the object<br />

is converted to a polygon.<br />

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