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Nicole Roberts MFA Thesis Visual Component Artwork - Savannah ...

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conclusion<br />

37 MarshallMcLuhan.com, http://www.<br />

marshallmcluhan.com/poster.html<br />

38 Heller, Education of an E-designer,<br />

105.<br />

The field of graphic design has constantly and consistently changed upon its<br />

inception and will continue to reinvent itself as technology advances. Pedagogy should<br />

not be defined by or limited to industry expectations, but should be greatly informed<br />

and influenced by them. Graphic design education must not rest on serving the public’s<br />

current definition of it or reacting to change only after it surfaces within the industry. The<br />

best curricula anticipate future change and produce design professionals that embody the<br />

same philosophy. The essence of this proactive vision in education can be traced back to<br />

the Marshall McLuhan caveat, “If we look at the present through a rearview mirror, we<br />

march backwards into the future.” 37 Armed with the knowledge of what today’s leading<br />

professionals expect from new graduates of the future, visualizing certain pedagogical<br />

change seems all the more tangible. Research shows that in order for design student to be<br />

fully prepared to enter the today’s professional graphic design workplace, they must be<br />

proficient in fundamental skills of (1) creativity, (2) craft and technique, and (3) design<br />

discourse; new modalities and methods of (4) digital media and (5) multi-disciplinary<br />

approaches; and knowledge of business with (6) innovative strategy, and a sense of (7)<br />

social responsibility. Realistically, even with the best schools and the top professors, a<br />

design curriculum cannot carry the entire responsibility of a graphic designer’s success or<br />

failure post-graduation. As Steven Heller says, “The content of education is more than<br />

62

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