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PDF [4833KB] - Sony

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The fiscal year ended March 31, 2004 saw<br />

a number of hit titles emerge from both SCE<br />

and other game software developers/<br />

publishers. One was EyeToy: Play, which was<br />

published by SCE and shipped over 3 million<br />

units. Also during the past fiscal year, additional<br />

software has been introduced that<br />

makes possible new ways to enjoy the PS2<br />

platform, including online games and software<br />

with new user interfaces.<br />

In Japan, North America, Europe and the<br />

Republic of Korea, the development of game<br />

software for online gaming is continuing<br />

apace. As of March 31, 2004, a cumulative<br />

total of more than 3.6 million units of network<br />

adapters for PS2, which are required for<br />

online play, had been sold worldwide. The<br />

number of titles available with online gaming<br />

capability has reached approximately 140<br />

worldwide. In recent years, game software<br />

has been extremely well received, and has<br />

been successful at attracting many new users,<br />

by creating features that allow users to enjoy<br />

PS2 in many new ways including USB cameras,<br />

used with EyeToy: Play, and drum-style<br />

controllers, used in the Taiko no Tatsujin<br />

series created by NAMCO Ltd. These new<br />

interfaces are also playing a major role in<br />

attracting new PS2 users.<br />

SCE will continue to propose various new<br />

ways to enjoy PS2, helping it gain further<br />

ground as the standard game platform<br />

among a wide range of users.<br />

PlayStation Portable (PSP), handheld<br />

video game system, to be launched<br />

SCE is planning to roll out a handheld video<br />

game system called PlayStation Portable (PSP)<br />

in Japan in late 2004. PSP is scheduled to be<br />

shipped in the U.S. and Europe in spring 2005.<br />

PSP has a high-grade TFT LCD screen and<br />

will allow users to enjoy game software with<br />

3D computer graphics on a par with PS2<br />

anytime anywhere. PSP’s wireless networking<br />

capabilities will give users access to online<br />

gaming and permit various PSP units to be<br />

linked up into a wireless network—a feature<br />

that should greatly expand available options<br />

for playing games. The medium chosen for PSP<br />

content is UMD (Universal Media Disc) —<strong>Sony</strong>’s<br />

newly developed ultra-compact optical disc.<br />

UMD can store up to 1.8 GB of digital data<br />

and is equipped with the latest copyright<br />

protection technology. This allows UMD to be<br />

used not only for encoding game software<br />

with dynamic moving images but also for<br />

movies, music and other digital content.<br />

SCE intends to promote both PSP and UMD<br />

as new entertainment platforms, giving even<br />

more people worldwide the opportunity to<br />

experience the joy of portable entertainment.<br />

Universal Media Disc (UMD)<br />

PlayStation Portable (PSP)<br />

Generating a new computer<br />

entertainment system<br />

By providing advanced technologies in the<br />

form of development tools and middleware<br />

necessary for the development of new<br />

computer entertainment, SCE is continuing to<br />

enhance the environment for creating new<br />

content and further stimulate creativities of<br />

game creators.<br />

SCE continues to work on further increasing<br />

the popularity of the PS and PS2 platforms.<br />

At the same time by aggressively promoting<br />

PSP, which is scheduled for launch in late<br />

2004, SCE will introduce an even more extensive<br />

and more appealing lineup of software.<br />

SCE is also dedicated to stimulating further<br />

development and growth of the game market<br />

and developing an entertainment market<br />

beyond its conventional boundaries.<br />

Proposing new modes of play—<br />

EyeToy: Play<br />

SCE released EyeToy: Play, a software title that<br />

provides a whole new way to enjoy the PS2 computer<br />

entertainment system, in July 2003 first in<br />

Europe and then, subsequently, in other regions.<br />

Through a USB camera, which connects to the PS2<br />

console, this software allows players to use their<br />

hands, legs and heads to interact with the game,<br />

by placing them on the screen. This hit title has<br />

sold more than 3 million units worldwide, playing<br />

a major role in attracting new users to PS2. SCE<br />

and other game software developers/publishers<br />

are planning to launch a stream of titles compatible<br />

with the EyeToy USB camera.<br />

EyeToy: Play<br />

EyeToy camera<br />

Home Electronics Mobile Electronics Game Entertainment Financial Services Other<br />

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