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Learning Across Sites: New tools, infrastructures and practices - Earli

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For EARLI members only.<br />

Not for onward distribution.<br />

46 Y. Engeström <strong>and</strong> H. Toiviainen<br />

From episode 6<br />

1 Sof1: I think this is now (.) a phase where – So is there a kind of core<br />

on which it is every time done, is it this “wall table” or this one<br />

including the “past present future,” around which every time,<br />

kind of, that could be if we think about the tool, [Res: Yes] so<br />

a kind of the core of the tool<br />

2 Res: Yes, ri- right actually you could say it is [Tec1: Okay.] it is right<br />

in the focus of use <strong>and</strong> it is elaborated [Tec1: Mm.] all the time<br />

so yes it is . . .<br />

3 Sof1: . . . So it would be somehow on the screen if it’s now on the<br />

wall it would then be on the screen, <strong>and</strong> around it, it is filled in<br />

with these other <strong>tools</strong> or somehow . . .<br />

This suggestion by the software designer (turns 1 <strong>and</strong> 3) gained support from an<br />

in- house developer, from the researcher, <strong>and</strong> from others as well. It was followed<br />

by approving words “yes,” “right,” “that’s what I mean.” The software designer<br />

was elaborating the idea of putting the 3 × 3 wall table (see Figure 3.1) into the<br />

center of the design by arguing that it would integrate both the structure <strong>and</strong><br />

the process of the Change Laboratory into the design (which was the idea of the<br />

matrix tool as well). The object of collaborative design began to take shape <strong>and</strong>,<br />

simultaneously, seemed to provide a model for the design procedure. A sense<br />

of shared underst<strong>and</strong>ing <strong>and</strong> innovation was expressed in overlapping talk in an<br />

enthusiastic tone.<br />

From episode 6<br />

25 Dev1: (-–) one could say that once it is clear [what is done in each<br />

CL- phase], then ask what are the <strong>tools</strong> [Tec1: Yeah!], yes, [Res:<br />

Mm.] <strong>and</strong> then we could think a little bit what are the future<br />

<strong>tools</strong>. [Tec1: Yes. Yes (–)] Something. [Res: Yeah.] And then<br />

return to this #<br />

[A lot of overlapping talk]<br />

This is not “coming downwards” as was phrased in episode 3.1 when the team was<br />

dealing with the design dilemma, but “returning” to the 3 × 3 table after discussing<br />

the learning <strong>tools</strong> connected to each phase of the CL process. This episode was a<br />

breakthrough in defining at least tentatively the core of the design, the object of<br />

collaboration beyond the design deadlock resulting from the dichotomy between<br />

innovative <strong>and</strong> existing <strong>tools</strong>. At least in this case, an expansion of the object of<br />

design involved crossing the boundary between the languages of technology <strong>and</strong><br />

research.<br />

The participants agreed on a two- step procedure: (1) studying the Change<br />

Laboratory process step by step <strong>and</strong> deciding which <strong>tools</strong> are needed in each phase;

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