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Master Thesis - Fachbereich Informatik

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2.1. VISUAL MEASUREMENTS 13<br />

Figure 2.4: Thin lens camera model.<br />

Any ray entering the lens parallel to the axis on one side goes through the focus on<br />

the other side<br />

Any ray entering the lens from the focus on one side emerges parallel to the axis on<br />

the other side<br />

The geometry of a thin lens imaging system is shown in Figure 2.4. F and ˆ F are the<br />

focus points before and behind the lens. From this model one can derive the fundamental<br />

equation of thin-lenses [65]:<br />

1 1 1<br />

+ = (2.5)<br />

Z z f<br />

where Z is the distance or depth of a point to the lens and z the distance between the<br />

lens and the image plane. The focal length f, i.e. the distance between the focus point<br />

and the lens is equal at both sides of the thin lens in the ideal model.<br />

Thick Lens Camera Real lenses are represented much better by a thick lens model. The<br />

thin lens model does not consider several aberrations that come with real lenses. This<br />

includes defocusing of rays that are neither parallel nor go through the focus (spherical<br />

aberration), different refraction based on the wavelength or color of light rays entering<br />

the lens (chromatic aberration), or focusing of objects at different depths. Another factor<br />

that is important with real lenses with respect to accurate measuring applications, is lens<br />

distortion. Ideally, a world point, its image point and the optical center are collinear, and<br />

world lines are imaged as lines [30]. For real cameras this model does not hold. Especially<br />

at the image boundaries, straight lines appear curved (radial distorted). The effect of<br />

distortion will be re-addressed in following sections.<br />

2.1.4. Camera Calibration<br />

Until now, all relationships between 3D points and image coordinates have been defined<br />

with respect to a common (camera) reference frame. Usually, the location of a point<br />

in the world is not known in camera coordinates. Thus, if one wants to relate world<br />

coordinates to image coordinates, or vice versa, one has to consider geometric models and

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