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Master Thesis - Fachbereich Informatik

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16 CHAPTER 2. TECHNICAL BACKGROUND<br />

the projection matrix M. The solution is also denoted as implicit camera calibration, since<br />

the resulting parameters do not have any physical meaning [31]. In the next stage, the<br />

intrinsic and extrinsic camera parameters can be extracted from the computed solution of<br />

M [21].<br />

There are linear and nonlinear methods to solve for the projection matrix. Linear methods<br />

assume an ideal pinhole camera and ignore distortion effects. Thus, these methods<br />

can be solved in closed-form. Abdel-Aziz and Karara [1] introduced a direct linear transform<br />

(DLT) to compute the parameters in a noniterative algorithm. If higher accuracy is<br />

needed, nonlinear optimization techniques have been investigated to accomplish for distortion<br />

models. Usually, the parameters are estimated by minimizing the pixel error between<br />

a measured point correspondence and the reprojected position of the world point using<br />

the projection matrix in least-square sense. This is an iterative process that may end<br />

up with a bad solution unless a good initial guess is available [70]. Therefore, linear and<br />

nonlinear methods are combined as the DLT can be used for initialization of the nonlinear<br />

optimization. One well-known two-step calibration method was proposed by Tsai [67, 39]<br />

2.2. Illumination<br />

In machine vision applications, the right choice of illumination can simplify the further<br />

image processing considerably [16]. It can preprocess the input signal (e.g. enhance<br />

contrast or object boundaries, eliminate background, diminish unwanted features etc.)<br />

without consuming any computational power. On the other hand, even the best imaging<br />

sensor can not compensate for the loss in image quality induced by poor illumination.<br />

There are several different approaches of illumination in MV. Depending on the application<br />

one has to consider what has to be inspected (e.g. boundaries, surface patterns<br />

or color), what are the material properties of the objects to be inspected (e.g. lighting<br />

reflection characteristics or translucency) and what are the environmental conditions (e.g.<br />

background characteristics, object dimension, camera position or the available space to<br />

install light sources). In the following, different types of light sources and lighting setups<br />

used in MV are introduced.<br />

2.2.1. Light Sources<br />

The light sources commonly used in machine vision include high-frequency fluorescent<br />

tubes, halogen lamps, xenon light bulbs, laser diodes and light emitting diodes (LED)<br />

[18].<br />

High-frequency fluorescent lights High-frequency fluorescent light sources are widely<br />

used in machine vision applications, since they produce a homogeneous, uniform, and<br />

very bright illumination. They feature white or ultraviolet light at low development of<br />

heat, thus, there is no need for fan cooling.<br />

Standard fluorescent light tubes are not suitable for vision applications since they flicker<br />

cyclically with the power supply frequency. This yields unwanted changes in intensity or<br />

color in the video image, whereas the effect increases, if the capturing rate of the camera is<br />

close to the power supply frequency (e.g. 50Hz in Germany). High-frequency fluorescent

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