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DLV1280-DX User Manual - Christie Digital Systems

DLV1280-DX User Manual - Christie Digital Systems

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OPERATIONPRESS Enter WHEN FINISHED: To accept the edits and move out of the edit window,press Enter .NOTE: Press Exit at any time to cancel changes and return to the previously-definedtext.Editing Numerical Values 'Enter numbers directly from the keypad in order to specify numbers representingprojectors, channels (source setups), switchers, or slots. As each digit is entered, it isdisplayed and the cursor moves on. Note that channel numbers are defined with 2digits—for example, if you enter only a single digit (like “7”) for a channel number,the channel will automatically be defined as “07”. Use “07” to utilize this channel.NOTES: 1) Once you enter the first digit, this digit replaces all old digits. 2) If youpress any non-numbered key, the number entered up to that point is accepted andupdated as the new value. 3) Press Exit to cancel editing of numerical values.3.5 Using Inputsand ChannelsDo I Select an Input 'Or a Channel?NOTE: See Section 2, Installation and Setup, for a full explanation of how toconnect a variety of sources to the projector.The projector stores and automatically recalls up to 99 different channels (sourcesetups) for a variety of inputs. This memory feature allows you to define andconveniently use a wide variety of customized setups rather than having to repeatedlyre-configure the projector for different presentations. Each physical source (i.e.,input) can have several different channels associated with it.INPUT - An input simply describes a physical location for an incoming signalconnection. These connections are always either on the projector itself (one of thefour inputs at the rear of the projector) or on any switcher connected to theprojector’s switcher port. Input describes the source signal according to two specificcriteria only—to which switcher it is connected and to which slot it is connected—and is identified by a 2-digit number entered on the keypad. The first digit specifiesthe switcher (0-9), the second specifies the slot (1-9). Note that the projector isalways considered “switcher #0”.EXAMPLES:Input = use source connected to switcher #1, slot #3Input = use source connected to the projector, slot #1 (i.e., Input1 )You can switch to an input in either one of two ways. Pressing the appropriate directkey — Input1 , Input2 , Input3 , or Input4 — is a quick and seamless way to display from oneof the four inputs connected at the rear of the projector. Or, if your projector has aswitcher connected to it at the SWITCHER port, press the general Input key and enter<strong>DLV1280</strong> <strong>DX</strong> <strong>User</strong>’s <strong>Manual</strong> 3-15

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