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User Manual

User Manual - Strategy First

User Manual - Strategy First

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The Objective Conditions<br />

You decide when the game is over! You decide what position you must attain to win the game<br />

and how much time you have to do so. Six objectives are possible:<br />

None<br />

You can start playing and persuade a self defined goal.<br />

Councillor<br />

The player who is elected councillor of his home town first wins the game.<br />

All players (including computer players) are bound to the same objective.<br />

Before the game begins, you will receive a message informing you about your<br />

competitors. You may specify a period of time in which the objective is to<br />

be reached.<br />

Mayor<br />

Similar to ‘Councillor’, except you have to be elected mayor.<br />

Alderman<br />

The most difficult objective. The player who is elected Alderman, president<br />

of the Hanseatic League, wins the game. In contrast to historical facts, this<br />

does not necessarily have to be the mayor of Lubeck.<br />

Capital balance<br />

Your wealth will decide victory or defeat. Apart from your money, this also<br />

includes the value of your ships, your stock, and your buildings. The<br />

player who has acquired the most capital after a certain time wins the game.<br />

Score balance<br />

The player who has collected the most points wins the game. This includes<br />

your possessions, the respect you have earned, and all actions you have<br />

taken to raise your standing.<br />

As soon as you reach the goal you’ve set for yourself, the game ends. It also ends when the time<br />

elapses without a winner, or if a competitor arrives at his goal before you do. In any case, you<br />

will be asked if you would nonetheless like to continue the game.<br />

City Production<br />

You can choose between ‘realistic’ and ‘random’ (‘incidental’) . If you select ‘realistic’, the cities’<br />

production will match the geographic circumstances and correspond to historical facts.<br />

‘Random’ will result in unpredictable production, distributing the goods randomly.<br />

Adjusting the Game Speed<br />

‘Patrician II’ is a real-time game. Nevertheless, there are means of slowing down or accelerating<br />

the flow of events. There are six different speeds for you to choose from: slow motion, very slow,<br />

slow, normal (default), quick and very quick. The game speed can also be adjusted during the<br />

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