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Chapter 3. About the D-FIELD<br />
What is the D-FIELD?<br />
The D-FIELD is a controller that lets you produce various effects by touching the surface of the controller with your finger. The<br />
effect can be controlled by the location of your touch, or by how you move your finger.<br />
Broadly speaking, there are three ways to use the D-FIELD.<br />
SOUND mode<br />
By pressing on the eight areas of the D-FIELD, or by rubbing the surface of the D-FIELD up/down/left/right, you can play back<br />
phrases or play sounds.<br />
fig.3-01<br />
•RPS (Realtime Phrase Sequence)<br />
Play phrases by pressing on the eight areas of the D-FIELD.<br />
•ADLIB (Ad-lib)<br />
Play solos or arpeggios.<br />
•VINYL-FX (Vinyl effects)<br />
Produce effects, such as backspin, which are perfect for DJ work.<br />
•ASSIGN 1<br />
Control muting and play arpeggios.<br />
XY mode<br />
By rubbing the surface of the D-FIELD up/down/left/right, you can control two parameters simultaneously to modify the sound.<br />
fig.3-02<br />
•FILTER<br />
Simultaneously control the cutoff frequency and resonance to modify the sound.<br />
•MFX (Multi-effects)<br />
Control the effect parameters to modify the sound.<br />
•X-FADER (Crossfader)<br />
Crossfade between two desired parts of the pattern.<br />
•ASSIGN 2<br />
Control the pitch, timbre, or volume of the sound, or the rhythmic feel of the pattern.<br />
SPIN mode<br />
By moving your finger in a circle over the surface of the D-FIELD you can control how the pattern sounds in a manner similar to<br />
when manually spinning a turntable.<br />
fig.3-03<br />
•VINYL<br />
Just as on a turntable, you can make the pattern play forward, backward, or stop.<br />
•BPM<br />
Control the BPM (tempo).<br />
•SD ROLL (Snare drum roll)<br />
Control the speed of the snare roll.<br />
•ASSIGN 3<br />
You can control things such as Step Mute and Pan (stereo location).<br />
• When touching the D-FIELD, you must use only one finger and touch only one location. If you touch two or more locations, the controller<br />
will determine that you touched a point between those locations.<br />
• If you press too hard on the edge of the D-FIELD, the location of your finger may not be recognized properly.<br />
• Do not poke the surface of the D-FIELD with a sharp object. Doing so will cause malfunctions.<br />
21<br />
Chapter 3