A.R.Drone Developer Guide - Abstract
A.R.Drone Developer Guide - Abstract
A.R.Drone Developer Guide - Abstract
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38<br />
AT*LED<br />
Summary : Sets the drone control loop PID coefficients<br />
Corresponding API function : ardrone_at_set_led_animation<br />
Syntax : AT*LED=%d,%d,%d,%d<br />
Argument 1 : the sequence number<br />
Argument 2 : integer - animation to play<br />
Argument 3 : float - frequence in Hz of the animation<br />
Argument 4 : integer - total duration in seconds of the animation (animation is<br />
played (duration×frequence times)<br />
Description :<br />
This command makes the four motors leds blink with a predetermined sequence. The leds<br />
cannot be freely controlled by the user.<br />
See the API function description to get the list of the available animations.<br />
Note : The frequency parameter is a floating point number, as previously explained.<br />
AT*ANIM<br />
Summary : Makes the drone execute a predefined movement (called animation).<br />
Corresponding API function : ardrone_at_set_anim<br />
Syntax : AT*ANIM=%d,%d,%d<br />
Argument 1 : the sequence number<br />
Argument 2 : integer - animation to play<br />
Argument 3 : integer - total duration in seconds of the animation<br />
Description :<br />
Plays an animation, ie. a predetermined sequence of movements. Most of these movements<br />
are small movements (shaking for example) superposed to the user commands.<br />
See the API function description to get the list of the available animations.