A.R.Drone Developer Guide - Abstract
A.R.Drone Developer Guide - Abstract
A.R.Drone Developer Guide - Abstract
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12 Building the Windows<br />
Example<br />
The AR.<strong>Drone</strong> SDK provides a client application example for Windows.<br />
This example called SDK Demo, shows the minimum software required to control an AR.<strong>Drone</strong><br />
with a gamepad or a keyboard. It should be used as a skeleton for all your Windows projects.<br />
In this section, we are going to show you how to build this example on a Windows Seven<br />
workstation. We will suppose you are familiar with C programming and you already have<br />
Visual Studio installed on your machine.<br />
12.1 Set up your development environment<br />
Get some development tools<br />
This demo was tested with Microsoft Visual C++ 2008 Express edition, on a Windows 7 64Bits<br />
Platform. It should work with any version of Windows XP, Vista, and Seven with minor<br />
changes if any.<br />
The required libraries are :<br />
• The Microsoft Windows SDK (available here), Windows Headers and Library.<br />
• The Microsoft DirectX SDK (available here), to use a Gamepad for drone control.<br />
• The SDL Library (available here) which is used in the example to display the video, but<br />
which can be easily replaced;<br />
• Only for Windows XP and earlier - The Pthread for Win32 library (available here)<br />
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