Spectre GCR Manual Manuals - Atari Documentation Archive
Spectre GCR Manual Manuals - Atari Documentation Archive
Spectre GCR Manual Manuals - Atari Documentation Archive
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Introduction<br />
Introduction: There and<br />
Back Again<br />
THIS IS NOT AN INTRODUCTION WHERE THE AUTHOR<br />
THANKS HIS MOM AND DAD AND WIFE AND PET GILA<br />
MONSTER. THIS ONE IS ACTUALLY WORTH READING. IN<br />
FACT, NO ONE IS THANKED HERE (WELL, ALMOST NO ONE).<br />
IT WILL, HOWEVER, GIVE YOU A VALUABLE OVERALL "FEEL"<br />
FOR THE SPECTRE.<br />
Four years ago, I began working on an impossible project:<br />
bringing up the Mac operating system on the <strong>Atari</strong> ST.<br />
I had little idea ' what I was getting into. I knew that the<br />
functionality of the Mac was contained in two 64K ROM chips; I knew<br />
I could physically connect the chips to the ST, and I knew a tiny bit<br />
about the Mac operating system. This was back when the ST didn't<br />
have its operating system on chips; you had to load it from disk. So<br />
plugging the Macintosh ROMs in wasn't any big problem, you<br />
understand!<br />
As I looked into the challenge, I learned that there wasn't any<br />
problem I couldn't overcome with a mix of elegance, hacking, and<br />
(usually) sheer force, which translates to lots of late night<br />
programming sessions, coffee, and so on. I think I can honestly say I<br />
pushed myself to my very limit in making the Mac work on the ST - it<br />
took lots of hard work, real creativity for otherwise unsolvable<br />
problems, and imagination to figure out why something was failing.<br />
From November 1985 to February 1986, I wrote around 12,000<br />
lines of code, and brought up what was called the Magic Sac. It was<br />
,. or I would have gone into the ice cream truck business instead<br />
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