Spectre GCR Manual Manuals - Atari Documentation Archive
Spectre GCR Manual Manuals - Atari Documentation Archive
Spectre GCR Manual Manuals - Atari Documentation Archive
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Mac Mode<br />
with sound. Even the "Sound Manager", the part of the Mac's operating<br />
system that does sound, was switched off. (This caused a few compatibility<br />
problems; some programs insisted on using it even though it<br />
was off, and crashed, such as World Builder Adventure Construction<br />
Set programs.)<br />
Starting in version 1.9F, sound was allowed. It's selected from the<br />
main <strong>Spectre</strong> menu page; as of this writing, you can select either Sound<br />
Off (as with the original <strong>Spectre</strong>), Sound at 11 khz, or Sound at 22 khz.<br />
If you want sound, use the 11 khz mode; the 22 khz mode is not yet<br />
tuned up properly, and sounds like a cat being tortured.<br />
The Mac's hardware generates sound automatically without the<br />
CPU having to fiddle wi th it, as a spin-off from the disk controller (of<br />
all things). The <strong>Atari</strong> hasn't got it so easy; the CPU has to work itself<br />
silly to make MacSound.<br />
Hence, you're going to notice that when Mac Sounds are playing,<br />
the system seems very slow; that's because up to half of the CPU is<br />
generating sound, leaving only half for you.<br />
This slowdown only occurs during the time that sound is actually<br />
being played, not all the time. You've only enabled the possibility of<br />
sound happening from the <strong>Spectre</strong> menu page.<br />
Generally this works okay. For instance, a system Beep slowing<br />
the system down doesn't matter at all. It doesn't work out as well in<br />
games that use sound a lot, especially high speed, reflex-type games <br />
one instant, while sound is being played, the game is very slow, then it<br />
speeds back up. Games like this are probably best played with sound<br />
cut completely off.<br />
There is a very popular program called SoundMaster which lets<br />
you "attach" digi tized sounds to certain mouse functions. For instance,<br />
the "Beep" on the system I'm typing this on now sounds like a sonar<br />
"pin-n-ng-g-g". You'll want to get Sound Master; you can download it<br />
from most any BB5, Compuserve, or GEnie, along with some digitized<br />
sounds for it; they're a lot of fun.<br />
One thing, though: disk access and SoundMaster don't mix, even<br />
on a real Mac. So don't attach a sound to Disk Eject or Disk Insert,<br />
okay?<br />
Version 1.9F used to slow the system unnecessarily and force the<br />
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