Spectre GCR Manual Manuals - Atari Documentation Archive
Spectre GCR Manual Manuals - Atari Documentation Archive
Spectre GCR Manual Manuals - Atari Documentation Archive
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<strong>Spectre</strong> Menus<br />
(memory size, printer selection, etc.) and saves it to a file named<br />
SPECTRE.CNF, on whatever the current directory is (where you ran<br />
the program from). If the disk is write protected, of course this will fail.<br />
The nice thing about saving your configuration is next time you<br />
run <strong>Spectre</strong>, it'll come up pre-configured the way you want it, so you<br />
need to only press RETURN to start up.<br />
If <strong>Spectre</strong> ever finds that you've changed memory sizes or hard<br />
disks or something since you last wrote the configuration file<br />
SPECTRE.CNF, it'll reset everything and ask you to start over; this is to<br />
prevent you from accidentally walking into a disaster area after<br />
changing hard disks, getting a memory upgrade, running on a friend's<br />
machine or at a user group demonstration, etc.<br />
Quit (or pressing Control-Q) just exits you back to GEM, if you<br />
came into <strong>Spectre</strong> accidentally, or were only here to store your configuration<br />
file, format some disks, etc.<br />
<strong>Spectre</strong> (or just pressing RETURN) starts up the <strong>Spectre</strong> into Mac<br />
mode in whatever form it's currently configured to be.<br />
Figure 5<br />
Hence, the first time you run <strong>Spectre</strong>, you'll spend time in the<br />
menus configuring it, and save the configuration, then (if you want)<br />
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