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Necromunda rulebook - Games Workshop

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NECROMUNDA<br />

The Skill tables are used to randomly determine skills<br />

earned as advances. If you roll a 2 or 12 on the<br />

Advance table then you can make a roll on any of the<br />

Skill tables on the following pages. Otherwise, your<br />

fighter is restricted to specific Skill tables depending<br />

upon his House and whether he is a juve, ganger,<br />

heavy or leader.<br />

The different characters of the six Houses means that<br />

they all have areas of strength and weakness in<br />

relation to the skills that are commonly available to<br />

them. For example, Goliaths encourage a spartan and<br />

rugged lifestyle and Goliath fighters are often<br />

physically strong and ferocious. Conversely, they are<br />

not very agile or stealthy.<br />

SKILL TYPES AVAILABLE<br />

HOUSE/FIGHTER<br />

CAWDOR<br />

Agility Combat Ferocity Muscle Shooting Stealth Techno<br />

Juves - ✓ ✓ - - - -<br />

Gangers ✓ ✓ ✓ - - - -<br />

Heavies - - ✓ ✓ ✓ - ✓<br />

Leader ✓ ✓ ✓ ✓ ✓ - ✓<br />

ESCHER<br />

Juves ✓ ✓ - - - - -<br />

Gangers ✓ ✓ - - - ✓ -<br />

Heavies ✓ - - ✓ ✓ - ✓<br />

Leader ✓ ✓ ✓ - ✓ ✓ ✓<br />

DELAQUE<br />

Juves - - - - ✓ ✓ -<br />

Gangers ✓ - - - ✓ ✓ -<br />

Heavies - - - ✓ ✓ ✓ ✓<br />

Leader ✓ ✓ ✓ - ✓ ✓ ✓<br />

GOLIATHS<br />

Skill TAbles<br />

Juves - - ✓ ✓ - - -<br />

Gangers - ✓ ✓ ✓ - - -<br />

Heavies - ✓ - ✓ ✓ - ✓<br />

Leader - ✓ ✓ ✓ ✓ ✓ ✓<br />

ORLOCKS<br />

Juves - - ✓ - ✓ - -<br />

Gangers - ✓ ✓ - ✓ - -<br />

Heavies - ✓ - ✓ ✓ - ✓<br />

Leader ✓ ✓ ✓ - ✓ ✓ ✓<br />

VAN SAAR<br />

Juves - - - - ✓ - ✓<br />

Gangers - ✓ - - ✓ - ✓<br />

Heavies - ✓ - ✓ ✓ - ✓<br />

Leader ✓ ✓ ✓ - ✓ ✓ ✓<br />

88<br />

Similarly, a fighter’s age and experience count for a<br />

great deal in terms of what skills he is able to learn.<br />

The chart below shows what kind of skills are<br />

commonly available to fighters of the different<br />

Houses. To use the chart cross reference the fighter<br />

against the skill type. If the column is marked ‘3’ then<br />

you can roll on that Skill table. A blank column<br />

indicates that you cannot roll for that type of skill<br />

unless you rolled a 2 or 12 on the Advance table.

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