tsr09497 - AD&D - Ra.. - Property Is Theft!
tsr09497 - AD&D - Ra.. - Property Is Theft!
tsr09497 - AD&D - Ra.. - Property Is Theft!
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This tense, orderly neighborhood is bordered by Bog Street to the<br />
south and by the Maze to the north. Infrequent pedestrians rush<br />
quickly down the clean cobblestoned streets, their eyes fixed<br />
determinedly on the road before them. Iron bars and sturdy shutters<br />
cover all the windows of buildings in this neighborhood. Curiously,<br />
the neighborhood is untouched by the Carnival, and there are no sign<br />
of revelry.<br />
The quarter is a small "colony" established by a trio of wealthy<br />
Falkovnian wine merchants under the direction of Commander<br />
Regess, who dispenses justice to those within "his" quarter according<br />
to their own brutal laws (the Dungeon Master is referred to the<br />
RAVENLOFT Campaign Setting for details on Falkovnian society).<br />
Less than a hundred Falkovnians have permission to live in Karina<br />
and they keep mostly to themselves, rarely leaving their own<br />
neighborhood except to shop in the town market. Most of the<br />
immigrants are the family and slaves of the merchants, but a platoon<br />
of Falkovnian soldiers is also stationed here.<br />
As the appointed leader of the Falkovnian community, Regess<br />
arranges regular patrols of the houses and warehouses maintained in<br />
the quarter. The patrols dispense swift military "justice" on the spot to<br />
apprehended offenders within the neighborhood.<br />
The Commander's Residence. Commander Anton Regess lives in a<br />
small walled townhouse with four domestic slaves and a bodyguard<br />
of six soldiers. Regess is noted for his taste of brutality, and his greed,<br />
and entertains all manner of visitors who would like to benefit from<br />
his protection (the Falkovnians make a much more effective police<br />
than the local watch). His townhouse is scattered with a number of<br />
expensive presents from local merchants wishing Regess to extend his<br />
patrols to watch over their warehouses. Regess is also allied with a<br />
band of werewolves, who rent space in his neighborhood for the "Dog<br />
Fights" during Carnival Season (see Chapter Five). The townhouse<br />
basement contains an interrogation and torture chamber.<br />
Like all Falkovnians, Regess' most striking feature is the branded<br />
hawk on his forehead, symbol of ownership by the State. His hair has been cropped short, military style, and his steel gray<br />
eyes show no evidence of emotion. He wears polished plate mail, engraved with hawk symbols that echo the brand on his<br />
forehead. Since the Midnight Slasher has already made one attempt on his life, Regess carries several weapons. His bastard<br />
sword +2, named Windower, has a golden eagle pommel with a brilliant emerald in its beak (1,000 gp).<br />
Rumors. Congregating on the streets of the Falkovnian Quarter is a crime, and no one will stop to talk with the heroes for<br />
fear of public whipping or worse punishments if apprehended. There are no taverns in the quarter for heroes to visit, either.