tsr09497 - AD&D - Ra.. - Property Is Theft!
tsr09497 - AD&D - Ra.. - Property Is Theft!
tsr09497 - AD&D - Ra.. - Property Is Theft!
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creatures in the past: the first encounter was when her mother died; the second occurred when she killed baron Bakholis to<br />
assume the lordship of Invidia; and the third incident transpired when she learned her former lover Matton was a wolfwere.<br />
Nonetheless, Gabrielle remains a cunning, ruthless, and domineering person. She is a master manipulator who relishes<br />
spreading anger, fear, and jealousy throughout her domain by ruining friendships and marriages. She is widely feared as the<br />
Witch of Loupet - not as the lord of Invidia.<br />
Combat. In addition to the magical abilities of an 8th level enchanter, Gabrielle Aderre has the power of the evil eye: she<br />
can "cast" any memorized enchantment/charm spell from her eyes once per round, at will, without spell components. Spells<br />
invoked with her evil eye do not count against those she has memorized, and the victims of such an attack must make an evil<br />
eye check (not a saving throw vs. spells).<br />
Characters with Vistani blood receive an additional +2 bonus to their checks against Gabrielle's evil eye. Full-blooded<br />
Vistani are completely immune to both her evil eye and her cast spells. She can never wreak the vengeance she seeks on the<br />
Vistani - that is part of her mother's dying curse. Of course, Gabrielle's charmed servitors are in no way hindered from<br />
harming the Vistani.<br />
Gabrielle has a number of talents which make her a dangerous opponent in combat. Her greatest defense includes her<br />
charmed servitors that always join her when outside Castle Loupet. She also has access to a number of magical items and<br />
potions. Her most powerful item is Madame Eva's Deck, a set of tarokka cards of legendary power. She uses the cards<br />
infrequently, for they bring her excruciating pain. Gabrielle's other magical items include a ring of spell turning, a hat of<br />
disguise (usually masquerading as a kerchief or veil), an assortment of evil eye amulets (giving her a +4 bonus against such<br />
attacks), a curved dagger +1, +3 against lycanthropes, and four potions: extra-healing, flying, glibness, and speed. Despite<br />
these accouterments, Gabrielle is very weak in hand-to-hand melee, and will always seek to flee an encounter that involves<br />
such danger.<br />
Spell List<br />
1st level (4/day, plus 1 enchantment): affect normal fires, charm person *, detect magic, friends*, hypnotism*, mending,<br />
read magic, sleep*, wizard mark.<br />
2nd level (3/day, plus 1 enchantment): alter self, bind, ESP, fog cloud, forget*, ray of enfeeblement*, scare*, Tasha's<br />
uncontrollable hideous laughter*, whispering wind.<br />
3rd level (3/day, plus 1 enchantment): dispel magic, hold person *, spectral force, suggestion, wraithform.<br />
4th level (2/day, plus 1 enchantment): charm monster*, confusion*, curse, emotion*, magic mirror.<br />
* Enchantment/Charm spells, which can be cast through the evil eye.<br />
Malocchio Aderre<br />
The Dukkar, Chaotic Evil