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tsr09497 - AD&D - Ra.. - Property Is Theft!

tsr09497 - AD&D - Ra.. - Property Is Theft!

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Armor Class 5 (3) Str 9 (14)<br />

Movement 9 (12) Dex 14 (16)<br />

Level/ Hit Dice 4 (5) Con 8 (10)<br />

Hit Points 21 (33) Int 14 (16)<br />

THAC0 17 (15) Wis 9 (11)<br />

No. of Attacks 1 (2) Cha 16 (17)<br />

Damage/ Attack 1-2 (1-3/1-3)<br />

Special Attacks Evil eye, animal summoning<br />

Special Defences +1 weapons to hit, resistant to fire, lightning, and<br />

poison<br />

Magic Resistance 10% (20%)<br />

Malocchio's appearance and supernatural abilities change during the<br />

course of the adventure. Initially, Malocchio appears to be an<br />

adolescent boy of about ten years of age. He stands four feet tall, has<br />

a wild mop of midnight black hair, and has dark penetrating eyes.<br />

There is something disturbing about the lad. His hypnotic eyes<br />

glimmer with malign intellect, while his voice is surprisingly mature<br />

for a child of his age.<br />

By the end of the adventure, Malocchio will have matured into a<br />

young adult, appearing to be about six feet tall and 18 years of age.<br />

As Malocchio matures, his evil powers grow with him. Game<br />

statistics in parenthesis refer to his mature stage.<br />

Regardless of his age, the most obvious clue to Malocchio's<br />

monstrous nature can be found in his hands: each bears a sixth tiny,<br />

clawlike-digit beside the pinky. Malocchio's "witch finger" is quite<br />

small and usually concealed beneath a pair of gloves.<br />

Background. As the Dukkar, Malocchio has the potential to bring<br />

about the destruction of <strong>Ra</strong>venloft. He has the power to transcend the<br />

boundaries of the Demiplane due to his mixed Vistani and fiendish<br />

bloodlines, and release the darklords from their prisons.<br />

As an adolescent, Malocchio can call upon the Mists to transport him<br />

to an adjacent domain - regardless of a darklord's will. By the time he<br />

reaches maturity, however, Malocchio will be able to not only travel<br />

anywhere within <strong>Ra</strong>venloft, but he will also be able to escape. Most<br />

importantly, Malocchio can bring along passengers, including<br />

imprisoned darklords, and thus cause the dissolution of their land. For<br />

this reason, the Dukkar is regarded as a figure of awesome evil among<br />

the Vistani. (In game terms, Malocchio as an adolescent can teleport<br />

I/round at will, and in maturity can teleport without error.)<br />

If the heroes trap Malocchio in Invidia, <strong>Ra</strong>venloft is safe... for now. Should Malocchio emerge as lord of Invidia the mists<br />

will seal Invidia's borders at his command.<br />

Role-Playing. Regardless of his initial childlike appearance, Malocchio is a cruel and sadistic monster. As an adolescent, he<br />

is constantly testing the limits of his evil powers, regardless of the pain, suffering, and death he brings. Other living beings<br />

are his toys, to manipulate or destroy at his leisure. In the course of this adventure, he even reduces his mother to this state,<br />

causing her downfall and becoming the new darklord. Like all bullies, Malocchio is devoid of courage. When cowed by a

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