tsr09497 - AD&D - Ra.. - Property Is Theft!
tsr09497 - AD&D - Ra.. - Property Is Theft!
tsr09497 - AD&D - Ra.. - Property Is Theft!
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B. Outbuildings<br />
The outbuildings, once used as wine production facilities, have stood vacant for the past seven years; all of the serviceable<br />
wine making equipment was carted away long ago for use at the other local wineries. The great barn now serves more<br />
sinister purpose, and curious explorers are in store for a grisly sight. Over fifteen servants and bodyguards perished during<br />
the fight between Gabrielle and Malocchio. Their bodies were deposited in the open building, where they were discovered<br />
by some of the dire wolves. Now halfeaten corpses scatter the area, along with 3-12 dire wolves. The animals are sleeping,<br />
and will rest in the barn unless awakened by clumsy explorers or summoned by Malocchio.<br />
C. Stables and Carriage House<br />
Of all the outbuildings on the estate, only the stables and carriage house have seen recent use for their original purpose. The<br />
outer doors to these buildings have been shut to keep out the wild animals patrolling the estate.<br />
Inside, explorers will find a team of six black draft horses in the stables, well fed and recently tended, along with tack,<br />
harness, saddles, and feed. A new carriage and wagon sit in the carriage house, used to transport Gabrielle and her entourage<br />
from Loupet to Karina for the festival. The servants that tended these areas either died in the recent struggle between<br />
Malocchio or Gabrielle or are now stationed inside the manor.<br />
D. Silver Maples<br />
Several silver maples skirt the perimeter of the estate. Amidst their neon yellow and bright orange leaves roost a large flock<br />
of giant ravens, Malocchio's primary allies. The ravens perch in separate trees, making it impossible to dispatch them all<br />
with a single spell; they can congregate in a single spot within a single round to repel unwanted intruders. The sturdy birds<br />
are two to three feet tall, with wingspans of 9-10 feet. Their calls alert the guards inside Cliff House of visitors, and one or<br />
two birds will be dispatched to fly circles around Karina. This sign is a clear summons for Malocchio, who teleports home<br />
immediately.<br />
E. Cliff House<br />
After the strange deaths of Lord and Lady Haptmeyer, greedy relatives and thieves stripped the estate of furnishings and<br />
valuables. The majority of Cliff House is empty and contains little of interest for the party. A floor plan for the old mansion<br />
has been provided on the color map included with this adventure.<br />
Malocchio has stationed Gabrielle's former bodyguards inside Cliff House to guard Gabrielle during his absence (designated<br />
by an B on the floor plan). When the heroes approach within fifty yards of the house, the guards stationed near the windows<br />
open fire with their bows. After the heroes have infiltrated the house, the guards set up an ambush in the great hall. The<br />
charmed guards will fight to the death to prevent the heroes from reaching the wine cellar, where Gabrielle is imprisoned.<br />
Bodyguards (8); AC 7; MV 9; F3; hp 18 each; #AT 1; Dmg by weapon (short sword: 1-6); AL NE; THACO<br />
18. Studded leather, light crossbows, and longswords.<br />
Furnishings and Decor<br />
Except for the two simply-furnished bedrooms, the well-stocked kitchen, and the dining hall, Cliff House is mostly empty,<br />
filled with nothing but old broken furniture, fallen plaster from the ceilings, and musty cobwebs in the dark corners. All of<br />
the new furniture was recently imported by Gabrielle for the Carnival; since she did not plan to spend much time in Cliff<br />
House, except as a place to rest in between her amusements, she did not bother to bring enough furniture to fill the entire