tsr09497 - AD&D - Ra.. - Property Is Theft!
tsr09497 - AD&D - Ra.. - Property Is Theft!
tsr09497 - AD&D - Ra.. - Property Is Theft!
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Despite his cherubic appearance, which was a small comfort to Gabrielle while recovering from her three days of<br />
excruciating hard labor, it was quickly apparent the Malocchio was not a normal child. Most obviously, the child was<br />
growing much too quickly to be normal. By the time Gabrielle had recovered from childbirth, Malocchio was already<br />
walking and talking. And as the boy grew, his fiendish nature became increasingly apparent. When he thought no one was<br />
looking, he would cause flocks of birds around the castle to fly into walls. He would call wolves from the forest and<br />
command them to attack villagers for his amusement. However, not all of Malocchio's cruelties went unnoticed by his<br />
mother.<br />
Once Gabrielle's suspicions were aroused, she used Eva's Tarokka Deck to perform a reading on her son, with the results<br />
described in the introduction to this chapter. When the adventure begins, Gabrielle knows the full range of her son's evil<br />
powers - through she does not want to believe his true identity - and she has begun a scheme to use Malocchio in her own<br />
selfish plans. Her hope is that through her son, she will finally be able to strike directly at the hated Vistani who have<br />
shunned her.<br />
Attributes of the Vistani<br />
IThroughout this adventure the heroes interact with Vistani who can read the tarokka or cast the evil eye. Both attributes are<br />
fully detailed in the RAVENLOFT Campaign Setting and Van Richten's Guide to the Vistani, so only an overview will be<br />
given here.<br />
The Tarokka<br />
Unlike several other modules that have involved the Vistani, the tarokka does not advance the plot in the adventure (though<br />
you, as the DM, may wish to make it seem as though the tarokka has an effect). For this scenario, the cards are merely<br />
"window dressing." You can use the tarokka to guide confused heroes who are seeking advice, or you can "stack the deck"<br />
to duplicate Qabrielle's earlier reading.<br />
Many players find the tarokka highly entertaining, and a few cryptic readings can heighten the mood and atmosphere of a<br />
gaming session considerably when the techniques and advice offered in the RAVENLOFT box are followed. However, you<br />
should be careful not to overuse the tarokka during the adventure. If the heroes come to expect fortune telling from every<br />
Vistana they meet to help direct their travels, it replaces initiative with your heavy-handed directing.<br />
Should the heroes come to rely too heavily on the tarokka or starts taking it for granted, you should feel free to have Vistani<br />
seers refuse to perform readings for them. The party begins the adventure with a potent curse. For this reason alone, most<br />
Vistani will avoid telling their future (few cursed individuals will have beneficial readings, and bad readings are bad for<br />
business). Even if heroes offer generous payments, the seer will not use tarokka, but will read palms or tea leaves. These<br />
situations are much faster to role-play.<br />
The Evil Eye<br />
This mysterious, deadly power is one of the Vistani's most feared attributes. It includes a wide range of salient abilities that<br />
defy convenient characterization and vary widely from Vistana to Vistana, as detailed in Part Four of Van Richten's Guide to<br />
the Vistani.<br />
While the manifestation of the evil eye may vary from individual to individual, it is triggered by a similar act of will (or so<br />
the Vistani claim). A Vistana wishing to inflict the evil eye on a victim need only focus his anger, hatred, jealousy, envy and<br />
focus the negative emotion with his (or her) eyes. The evil eye can affect people, animals, monsters, and even possessions.<br />
There is no limit to the number of times a Vistana use the evil eye in a day.