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Who are you? - Emergency Brake

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Methods<br />

Description Introductory part<br />

Sheet<br />

II How to use this manual<br />

Page 10<br />

the process and that <strong>you</strong>, as a facilitator, get to know<br />

what they felt about the activity. Sometimes individual<br />

group members may need individual support after the<br />

activity. It is <strong>you</strong>, as a facilitator, who decides what to<br />

bring up in the debriefing with the group, and what to<br />

explore further afterwards in individual discussions.<br />

This manual contains a wide variety of methods. They<br />

<strong>are</strong> described so that <strong>you</strong> can take them out and use<br />

them as they <strong>are</strong>. Our wish though is that <strong>you</strong> see this<br />

as a smorgasbord of ideas in preventive work against<br />

violence, that <strong>you</strong> bring out the stuff that works for <strong>you</strong><br />

and use it in the ways that suits <strong>you</strong>r group.<br />

Role-play<br />

During the project and whilst making this manual, we<br />

have had quite a lot of discussions around methodologies<br />

we know and especially about role-playing. These<br />

discussions have been very rewarding and therefore<br />

we think that it might be good to sh<strong>are</strong> some of the<br />

highlights.<br />

It is evident that we look upon role-playing in different<br />

ways. For most people role-playing probably means that<br />

<strong>you</strong> act according to a role in a game or an exercise. It<br />

is fun and by acting it gives a richer experience. If <strong>you</strong><br />

go deeper into the subject, <strong>you</strong> see that this is indeed<br />

true, however also that there is more to know. In a<br />

role-play the participants act out the roles of actual<br />

persons, play characters and try to feel and act as that<br />

character. The point is to experience the life of another.<br />

This experience is dependent, among other things, on<br />

the depth that the participant can go into the character.<br />

This in turn is very reliant on the presence (or not) of an<br />

audience. Experience shows that as soon as there is an<br />

audience, even if it is a single person, the participants<br />

in the role-play start to act for the audience and not<br />

for themselves and the role-playing group. This is also<br />

one of the main differences between improvised theatre<br />

and role-playing. As soon as there is an audience the<br />

acting participants start to produce for the audience.<br />

That is a different process then when the acting is for<br />

the fun of acting, when it is a play (as in child’s play,<br />

not theatrical play). It is much easier to understand<br />

values and emotions when <strong>you</strong> focus on the role-play,<br />

the acting of one another, experience life, as it could be<br />

for some other person, than to produce a nice piece of<br />

theatre for the audience.<br />

But with this also comes some responsibility. Roleplaying<br />

in general, needs more debriefing. This is<br />

because, as said before, emotions and experience <strong>are</strong><br />

more strongly related to the self or soul, than when<br />

acting in front of an audience.

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