09.01.2014 Views

Pictures Paths Particles Processes

Pictures Paths Particles Processes

Pictures Paths Particles Processes

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

November 7, 2013 295<br />

From<br />

)<br />

S + S − = −2¯h<br />

(|a| 2 2 |+〉 〈+| + |b| 2 |0〉 〈0|<br />

)<br />

S − S + = −2¯h<br />

(|a| 2 2 |0〉 〈0| + |b| 2 |−〉 〈−|<br />

,<br />

, (10.202)<br />

we find that to get the correct form of S z we have to take |a| = |b| = 1, since<br />

only then 29<br />

(<br />

)<br />

S z = −¯h |+〉 〈+| − |−〉 〈−| ; (10.203)<br />

furthermore, we find automatically<br />

(<br />

)<br />

S 2 = −2¯h 2 |+〉 〈+| + |0〉 〈0| + |−〉 〈−|<br />

, (10.204)<br />

which shows that we have here indeed a spin-one system. For reasons that will<br />

become clear later on we shall choose a = −1 and b = 1. Thus,<br />

S + |+〉 = 0 , S + |0〉 = √ 2¯h |+〉 , S + |−〉 = − √ 2¯h |0〉 . (10.205)<br />

In more explicit tensorial language, we have the following matrix forms :<br />

S +<br />

µν<br />

= √ (<br />

)<br />

2¯h −x µ + z ν + z µ x + ν<br />

,<br />

S −<br />

µν<br />

= √ )<br />

2¯h<br />

(−z µ x − ν + x − µ z ν ,<br />

S z<br />

µ<br />

ν = ¯h<br />

(<br />

)<br />

−x µ + x − ν + x − µ x + ν<br />

S 2µ ν = −2¯h 2 (<br />

x + µ x − ν + x − µ x + ν + zµ z ν<br />

)<br />

,<br />

. (10.206)<br />

10.11.3 Rank-2 tensors<br />

By taking tensor products of vectors we can build more complicated systems.<br />

Let us attempt rank-2 tensors. We can easily construct the spin algebra for this<br />

system as follows :<br />

Σ j<br />

µν<br />

αβ = S j µ α δν β + δ µ αS j<br />

ν<br />

β<br />

, j = +, −, z , (10.207)<br />

and it is easily checked that these also obey the correct commutation relations<br />

[Σ + , Σ − ] = 2¯h Σ z , [Σ z , Σ + ] = ¯h Σ + ; (10.208)<br />

29 Do not be confused with the overall minus signs emerging here ! Remember that the<br />

states are normalized to minus unity. This is a consequence of our dealing with spacelike<br />

objects in an essentially Minkowski space.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!