Untitled - Fast and Furious Football
Untitled - Fast and Furious Football
Untitled - Fast and Furious Football
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
TL!\l DEF1\-.:: J:<br />
. It's fun for the pLayerc. It allows plav€rs<br />
to have Bome perconality <strong>and</strong>to us€ the<br />
abilities rhal they have ro makp big<br />
plays.<br />
7. Maitutain poise, Bad things will happenl<br />
You must prcpare your defensive team<br />
that in the coume ofthe ballgame it is not<br />
unusual for an offense to tum the ball over.<br />
At this time, the defense has the best<br />
opportunity to prove theit character. We<br />
often say, "It's not the bad things that<br />
happen to you that arc important, but how<br />
you react to tbose things."<br />
S. Doa't oaerload pldyeft mentally. Be<br />
surc that all of your adjustments <strong>and</strong><br />
checks are simple enough that Your<br />
players can execut€ them on the field<br />
g. Treat pl.rters as indiniduala <strong>and</strong> with<br />
10' Haae fun. Look folward to the big game.<br />
The bigger the game, the bigger the<br />
challenge, the more your playem should<br />
look forward to it.<br />
11. Utilize indiaidual t&lzr.ts""situ&tion<br />
prate,"s. It s important to take the talent<br />
you hav€ <strong>and</strong> to try to use it efTectiv€ly in<br />
a gam€ situation. For example, a corner<br />
may not know tbe entfue defense, but he<br />
might be able to go in <strong>and</strong> play man-toman<br />
coverage.<br />
12. Be flerible in the g.t trz pl&tu.ln realrtv,<br />
your game plan is a preliminary game<br />
plan. Itis basedupon what your opponent<br />
has done in the games prior to your game.<br />
Be rcady during the coufte ofyour game<br />
to evaluate their plan <strong>and</strong> adjust yotus if<br />
Pressure Defensive<br />
Packages<br />
In talking about our pressure defens€, manv<br />
people think of our blitz <strong>and</strong> shaight man cover'<br />
age package. We feel comfortable using all-out<br />
blitzes <strong>and</strong> blitz coverage, but probably don't use<br />
it as much as peopte might think We're alwavs<br />
looking for wa) s to prpssure offens.s <strong>and</strong> mir our<br />
coverages, taking the pressure offour s€condary,<br />
but keeping it on opposing ollenses<br />
We attempt to pressure ofTenses using a tourman<br />
rush <strong>and</strong> playing zone covemge b€hind it.<br />
In our four-man pressurc package with zone coverage,<br />
we apply pressurc through OLB stunts,<br />
line stunts, <strong>and</strong> ILB stunts.<br />
Our base defensive package is a 3-4-l ah:n'<br />
ment for three reasons:<br />
. We like our fourth rusher to be a speed rush€r<br />
(OLB), pitting a smalle4 quicker rusher versus<br />
a big offensive tackle.<br />
. It's easier to find four quality LB t}e players<br />
as opposed to four alown linemen.<br />
. It's flexible. We're able to play all 4-3 ftonts,<br />
<strong>and</strong> yet drop eight in coverage, ilneeded<br />
Setting the Frcnt<br />
We like to be multiple, but try to keep terminology<br />
simpte <strong>and</strong> easy to undeBt<strong>and</strong>. We always<br />
tell the front where to align fiIst. We think ifs<br />
critical that the front gets aligned quickly <strong>and</strong><br />
properry.<br />
The front will atign to the strength ofoffense's<br />
|unning formation (TE side), based on a shong<br />
calt by the inside LB. The first digit of the call<br />
tells end to the stiong call where to align; th€<br />
second digit te1ls end away from call where to<br />
alien. Our noseguard will slide automatically <strong>and</strong><br />
shade to the 5 technique (see Figue 1).<br />
FIGURE I t- .."r*s "-<br />
C<br />
COCTCC<br />
B E N EB<br />
s<br />
In 44, with both ends playing a 4 technique,<br />
there are several things we can do with the nose.<br />
The base is to playhim heads or in a 0 technique<br />
(see Fig:ure 2).<br />
IICURE 2 r;<br />
C<br />
CCCTCC<br />
BENE<br />
s<br />
Ifwe wanted to play a rcduced defens€ to the<br />
split end side, we'd simply change the second digit<br />
putting the €nd in a 3 technique (see Figur€ 3).<br />
The OLB would know automatically to squeeze<br />
down to a 5 ifthe end is kicked down.