Untitled - Fast and Furious Football
Untitled - Fast and Furious Football
Untitled - Fast and Furious Football
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PASS O!'FENSE 3<br />
OB Pick a side <strong>and</strong> verify on snap. Five-yard<br />
drop.<br />
X<strong>and</strong>Z Out at 5. Fake versus kick.<br />
Y ln"ide release. Hook ovFr ball ar 5 6.<br />
A <strong>and</strong> B Aggressive protection.<br />
Srant<br />
: this play, the outside receiveN make a fast<br />
'. iase driving at their defend€r. They plant the<br />
,:iide foot on the third or fifth step, break in-<br />
. r. at a 4o"degree angle, <strong>and</strong> arc alert for the<br />
-: . all the way (see Figurc 4).<br />
The ball must be thmwn between the seam rn<br />
-i:racker &ops. Accuacy is the key, not veloc-<br />
:. This is a no-lead pa8s as corner will close<br />
: -:ilt to the ball. Backs are outlets (shoot) when<br />
.:ackers drop inside. Recejver splits are imr:::ant:<br />
Th€ vrider the split, the more shallow the<br />
: a:i. The clGer the split, the deeper the heak.<br />
FIGUBE 4I;<br />
"/*,,,,<br />
FS<br />
A\ AA-A<br />
\:_/ \ \,-/ \_./ Lr \.-./<br />
160<br />
\<<br />
@t<br />
QB-Five-yard drop in +20 <strong>and</strong> verBus manto-man<br />
cov€rage. Seven-yard drop versus<br />
press,<br />
X <strong>and</strong> Z-Slant at 5.<br />
Y Release inside. Aler.t for pop pass.<br />
A <strong>and</strong> B-Aggressive protection.<br />
)90 ProceedinEs. C@ch Ma.houic is hea.l coach at the UniDersitJ of T4tus.<br />
: $* i $ $ * { Ef &$ {& l: x { B4 $*ggl-|{ t $ €t i<br />
Airball<br />
STEVE SPI,]RRIER<br />
;' { B]} C* { g g x * Q €t { gtt } | i i x$ i ic,i I<br />
--::hree most important factom forjudging the<br />
. -::::s of a pass-oriented team are whether it<br />
,- a controltheba[, (b) ma]e first downs, <strong>and</strong><br />
:::v on the field. We've had successful pass-<br />
-j :.'ams. seasons where we had the ball longer<br />
' : i ,:'ur opponents while throwing over 45 times<br />
:-- i:me. We didn't buy the old theory that says<br />
j rhrow over 35 times a game, you cant win.<br />
r - i.am Young has been proving that theory<br />
'-::: ior manyyeaft.<br />
.. prac ce rime involves about 75i passing<br />
.- : l;.2 running. ArId still, at times I think we<br />
:!: j too much time on the r-unning gane. So in<br />
. . :.ricle I'll focus 1007.on our two-back sprint<br />
::r. :nd one-back dropback passing games.<br />
Sgrint.Draw Passing Game<br />
,-- .:nnt draw passing probably looks like just<br />
,1 i: e\eryone's, but I thinl one<br />
' , : : much success is that we thow to the tail-<br />
' r:r rore olien than other teams. We believe that<br />
in any good passing attack, the backB should catfh<br />
aB many passes as the wide receiveG.<br />
We also release our wide receivers on an inside<br />
angle when running the post <strong>and</strong> middle<br />
rcute, which is different from most teams. Our<br />
preference for throwing against a 3-d€ep zon€<br />
would be the wide-field curl (see Fieurc 1). We<br />
FIGUBE I<br />
B<br />
E N<br />
ocE p<br />
I