- Page 1 and 2: VOLUME2
- Page 3 and 4: Published in Sweden, by 21 Solution
- Page 5 and 6: For beginners, students, and master
- Page 7 and 8: INTRODUCTIONThank you for purchasin
- Page 10 and 11: 1DIGITAL DRAWINGUsing ProcreateERIK
- Page 12 and 13: stored on your device, simply tap t
- Page 14 and 15: PROCREATE INTERFACEActionsSelection
- Page 16 and 17: To view your layers, bring up the L
- Page 18 and 19: but don’t pick up your pencil for
- Page 20 and 21: DIGITAL DRAWING11
- Page 22 and 23: ROUGH SKETCH FIRST PASSROUGH SKETCH
- Page 24 and 25: FINAL LINES AFTER ADJUSTMENTS1SILHO
- Page 26 and 27: and Color Balance adjustment tools.
- Page 28 and 29: ORGANIZING YOUR LAYERS12345678DIGIT
- Page 30 and 31: BEFORE CLEAN UPAFTER CLEAN UPDIGITA
- Page 32 and 33: After you have a good idea of where
- Page 34 and 35: LESSON 7: FINISHING UPIn this lesso
- Page 36 and 37: DIGITAL DRAWING STEP BY STEPDIGITAL
- Page 40 and 41: 2FUNDAMENTALS OFCHARACTER DESIGNRAN
- Page 42 and 43: Good character designrequires plann
- Page 44 and 45: SIMPLIFICATION AND EXAGGERATIONStyl
- Page 46 and 47: Every aspect of acharacter’s desi
- Page 48 and 49: “The Everyman” or “Regular”
- Page 50 and 51: “The Magician”Visionary, Unconv
- Page 52 and 53: IT’S ALL ABOUT THE PROCESSWhen a
- Page 54 and 55: Step 5: Value and shadingStep 7: Fi
- Page 56 and 57: MODEL SHEETSCharacter model sheets
- Page 58: LEARN MORE ONLINE: 21-DRAW.COMLearn
- Page 61 and 62: DRAWING FEMALE CHARACTERSWITH MEIKE
- Page 63 and 64: If I want to print my art ona large
- Page 65 and 66: IMPORTING REFERENCESTo place your s
- Page 67 and 68: SIMPLIFIED SKELETON TECHNIQUEI star
- Page 69 and 70: CHOOSING COLOR SCHEMESCOLOR THEORY
- Page 71 and 72: COLOR PROPERTIES (HUE, TINT,TONE, A
- Page 73 and 74: Tap and holdthen movearound toselec
- Page 75 and 76: way I can easily adjust the color o
- Page 77 and 78: layer is alpha locked and the backg
- Page 79 and 80: I use the basecolor, make ita bit d
- Page 81 and 82: BACKGROUNDLast but not least, we ne
- Page 84 and 85: 4STYLIZED FIGUREDRAWINGRENÉ CÓRDO
- Page 86 and 87: and other simple shapes to build ea
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CHARACTER DESIGNAfter practicing an
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PRO TIP:I sketch my basestructure u
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Creating perspective and volume cor
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You continue using the same process
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CHARACTER DEVELOPMENTFor this examp
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STYLIZED FIGURE DRAWING89
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STYLIZED FIGURE DRAWING91
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STYLIZED FIGURE DRAWING93
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STYLIZED FIGURE DRAWING95
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CHARACTER EXERCISELet’s do an exe
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QUICK SKETCHESThe previous page has
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HOW TO BRING YOUR CHARACTERS TO LIF
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However, there is a big difference
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HOW TO DRAW EYES: STEP 2Now that yo
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EYE EXERCISES TO PRACTICEThe follow
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FACIAL EXPRESSIONSHow are you able
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EXAMPLES OF FACIAL EXPRESSIONSHere
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POSING YOUR CHARACTERSThe ability t
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DRAWING THE HUMAN BODYThere are var
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EXAMPLES OF POSINGWhat I love about
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6CHARACTER DRIVENILLUSTRATIONSKENNE
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For this piece, I play around with
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Running fromghost/monster’90sClot
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THUMBNAILS—CRAFTING YOUR STORY MO
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I also play around with tone andlig
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FINALCHOSENDIRECTIONI choose a view
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LINES OFACTIONbrandishing a hockey
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MOOD—SELLING THE IDEA THROUGHLIGH
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76804320THE BLOCK IN—STARTING THE
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CHARACTER DRIVEN ILLUSTRATIONS139
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One thing to note—it is important
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LOCALCOLORHARD LIGHTSHADOW LAYERWIN
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the environment. This process appli
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I tweak the ghost a bit so his tona
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7MASTERING LIGHTINGAND SHADINGAVELI
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tones contrasting on his face, the
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In the image at right, the mainligh
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In this film clip from Marriage Sto
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TOOLS AND TECHNIQUESMY MAIN BRUSHES
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ALPHA LOCK: Activate it by swiping
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light are clearly delineated, eveni
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In the above image, the characterwi
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This girl is like “don’t evenda
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12Gather a bunch of imagesso you ca
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4Identify the different light sourc
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CONCLUSIONI hope you’ve learned s
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KENNETH ANDERSONCHARACTER DESIGNERI
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RENÉ CÓRDOVACHARACTER DESIGNERCOM
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MEIKE SCHNEIDER3D ARTISTILLUSTRATOR
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ERIKA WISEMANDIGITAL ARTISTILLUSTRA
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