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Dialogue Editing

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110 GETTING STARTED ON DIALOGUE EDITING<br />

Figure 9-2 A dialogue layout template.<br />

quit one reel’s session to access another. I think this is a bad idea. For background<br />

or SFX editors, there are some worthwhile reasons to work this way.<br />

After all, if you’re building the backgrounds for a scene that takes place at a<br />

location visited many times throughout the fi lm, it’s nice to be able to cut and<br />

paste between reels. Effects editors, too, can benefi t from having the timeline<br />

of the entire fi lm before them.<br />

But dialogue editing issues are local, not global across the whole fi lm. There’s<br />

rarely a need to steal sounds from another scene, and even when you do it’s<br />

not hard to fi nd the fi le and import it. I organize my work into one session<br />

per reel. Here are some reasons:<br />

Short sessions are quicker to work with, they load faster, and they<br />

make the computer happier.

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