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358 INDEX<br />

Mix workfl ow (Cont.)<br />

premix, forgoing, 317–318<br />

premix goals, 311–312<br />

premix planning, 314–315<br />

premix, recording, 315–317<br />

Mixers<br />

and ambient noise reduction, 220–221<br />

and depth enhancement, 176–177<br />

and noise processing, 229–231<br />

relationships with, 312–314<br />

Momentary background noises, 187<br />

Monitor chain, 101–102<br />

reference tones for, 118–119<br />

Mono dialogue sound, 173–174<br />

Mono regions, unnecessary, 111–114<br />

Montage, 8<br />

Montage Picture Processor, 53–54<br />

Motion picture systems, history, 6<br />

Mouth smacks and clicks, 194<br />

Moviemaking process, 15–17<br />

Moving camera noises, 88<br />

Moviola, 9<br />

Multiband EQs, 224<br />

Multicamera studio recording, 138<br />

Multitrack editing, 156–157<br />

benefi ts, 167–168<br />

boom on track 1, radios on track 2—<br />

similar sound, 161<br />

one mic per channel—dissimilar (and<br />

loud) room tone, 163–166<br />

one shot, two mics, dissimilar room tone,<br />

161–163<br />

one shot, two mics, similar room tone—<br />

dialogue overlaps, 161–162<br />

one shot, two mics, similar room tone—<br />

no dialogue overlaps, 159–161<br />

planning for, 168–169<br />

summary, 167<br />

track selection in, 157–159, 166–167<br />

Music editors, 46<br />

Music, in picture editing, 40<br />

MXF. See Media Exchange Format<br />

Nagra recorders, 9, 11, 13<br />

Names<br />

ADR regions, 287–288<br />

assemblies, 38<br />

fi les, 84–85, 152, 268–269<br />

plans, 327<br />

scene markers, 115<br />

session, 84–85<br />

shots, 132<br />

tracks, 107<br />

Narration<br />

ADR lines for, 248–249<br />

in documentaries, 294–296<br />

Negative cutters, 342<br />

Negative cutting process, 14<br />

overview, 16–17<br />

in picture editing, 34<br />

Negotiating time and fees, 98<br />

Neo-Pilot sync system, 9<br />

Noises, 187–188<br />

alternate takes for. See Alternate takes<br />

ambient. See Ambient noise<br />

evaluating, 190–195<br />

fi nding, 189<br />

fi xing, 195–202<br />

focusing on, 189–190<br />

listening for, 88–90<br />

in multitrack editing, 165<br />

PFX and, 236<br />

processing, 229–231<br />

replacement lines for, 247<br />

and room tone, 149, 155–156<br />

scene design for, 145<br />

in shot balancing, 139–142<br />

smoothness tradeoffs with, 144<br />

sources of, 188–189<br />

Noisy scenes, ADR in, 285, 287<br />

Nonlinear editing, 53<br />

CMX-600 and Montage, 53–54<br />

history, 54–56<br />

Nonlinear video players, 84<br />

NoNOISE suite, 200<br />

NTSC (National Television Standards<br />

Committee) standard, 16–17<br />

defi ned, 342<br />

drop-frame vs. non-drop-frame SMPTE<br />

timecode, 18<br />

high defi nition, 31–32<br />

picture editing. See Picture editing<br />

shoot fi lm, record sound on tape, edit<br />

picture and sound workfl ow, 20–22<br />

shoot fi lm or tape, record sound on hard<br />

disk, edit workfl ow, 22–24

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