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Flash MX 2004 Games : Art to ActionScript

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fashions, 60<br />

simplicity benefits, 32–3, 60–2<br />

Developer but<strong>to</strong>n, FCS, 364<br />

Device fonts, 189, 191–2<br />

Device Sound box, 310–12<br />

Direct addressing, concepts, 13<br />

Direc<strong>to</strong>r, 389–94<br />

Distance calculation, screen points, 104–6, 145–6,<br />

197, 273–5, 288–91<br />

Distinctiveness guidelines, character designs, 31<br />

Dis<strong>to</strong>rt option, Free Transform <strong>to</strong>ol, 25–6<br />

Dithering uses, 77<br />

Do nothing scripts, 143–4<br />

‘Do while’ statements, concepts, 122<br />

DoCoMo mobile phones, 74, 78, 309–10<br />

DoComputerMove function, board games, 252–8<br />

Dot function, 147–8<br />

Downhill skiing, 282<br />

see also Sports...<br />

Downloading speeds, 34<br />

Dragging actions, 4–5, 113–15, 126–9,<br />

194–5, 309, 359<br />

Drawing, 2–6, 17–35<br />

character designs, 31–3<br />

<strong>Flash</strong>, 17–33<br />

<strong>to</strong>olbox, 2–6, 17–33, 35<br />

Dreamweaver, 169<br />

Dump function, 147–8, 160–7<br />

Duplicate but<strong>to</strong>n, 125–8<br />

DuplicateMovieClip command, 128, 141–4, 202, 229,<br />

247, 280–3<br />

Dynamic Text field, 12, 109, 156–7, 185–6, 189–92,<br />

201, 227–8, 309<br />

Easing settings, 30, 31<br />

Edit Multiple Frames selection, 55<br />

Edit in Place option, 6<br />

Edit Scene selection, 36–41<br />

Edit Symbols but<strong>to</strong>n, 6–7, 323<br />

Editing tab, 22<br />

‘Else’ statements, concepts, 9–11, 101–17<br />

Email checks, registration pages, 331–4, 339–41<br />

EMBED tags, 170, 172–4<br />

Embedded fonts, small games, 185–92<br />

Embedded Visual C++4, 385–8<br />

Embedding <strong>Flash</strong>, 375–88<br />

C++, 377–88<br />

concepts, 375–88<br />

cus<strong>to</strong>m resource, 381–3<br />

examples, 375–88<br />

PocketPCs, 385–8<br />

temporary swf files, 383–4<br />

Visual Basic, 375–8<br />

wrapper communications, 384–5<br />

Emotions:<br />

see also Facial expressions<br />

character designs, 32–3<br />

Enable Remote Debugging selection, 165–6<br />

Index<br />

Enableuser function, sports simulations, 284–5<br />

Encryption security, ASPs, 346<br />

Enter key, 11–12, 37, 129, 142, 163, 260, 326<br />

EnterCell function, 236–9<br />

EnterFrame event, 7–8, 110–11, 115–17, 304–6<br />

Enterprise Manager option, SQL Server databases,<br />

206–7<br />

EnterQuestion function, quizzes, 222<br />

Envelope option, Free Transform <strong>to</strong>ol, 25–6<br />

EOF status, SQL Server databases, 213–15, 337, 342–6<br />

Eps format, concepts, 69–70<br />

Equality opera<strong>to</strong>rs, 10, 102–3, 123–4, 197,<br />

310, 315–17<br />

Equals sign, concepts, 10, 88–9<br />

Eraser <strong>to</strong>ol, 4, 17<br />

Errors, 12, 137, 141, 144, 152–67, 258–9, 261–75<br />

see also Debugging<br />

arrays, 258–9<br />

FCS, 366, 370–2<br />

infinite loops, 121, 158–60<br />

initialization, 123–8, 162<br />

loops, 120, 121–8, 158–60, 258–9<br />

platform games, 261–75<br />

private variables, 149–50<br />

program-execution order, 159–60<br />

variables, 152–7, 162, 258–9<br />

Eval function, concepts, 99–100, 123, 141–4, 202, 220<br />

Events:<br />

but<strong>to</strong>ns, 114–15, 126–8<br />

callback functions, 178–9, 228, 385<br />

concepts, 110–11, 114–15, 126–8<br />

movie clips, 110–11, 126–30<br />

Exaggerated features, character designs, 31–3<br />

Examples:<br />

ASPs, 177–8, 211–21, 337–46<br />

background art, 60–72<br />

board games, 246–59, 322–4<br />

bouncing ball, 29–31, 192–7, 299–302, 314–15<br />

buckets, 113–14, 125–8<br />

conditions, 105, 107–17<br />

conkers, 79–80<br />

crosswords, 200–3, 323–5<br />

databases, 206–25, 329–46<br />

debugging, 153–65<br />

Direc<strong>to</strong>r, 389–94<br />

embedding <strong>Flash</strong>, 375–88<br />

fat-cat, 36–45, 56–8, 166, 260–81<br />

FCS, 364–73<br />

fireworks, 129–35<br />

<strong>Flash</strong> Lite, 313–17<br />

football, 282–306<br />

fscommand, 179–81, 325–6, 376–7, 384–5<br />

high score tables, 340–6<br />

HTML files, 169–75, 179–81, 312–14, 320<br />

‘if ’ statements, 9–11, 105, 107–17<br />

keyboards, 260–75<br />

login pages, 332–5, 337–8<br />

loops, 118–35<br />

417

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