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Flash MX 2004 Games : Art to ActionScript

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Figure 4.10 Animating the cat character<br />

Figure 4.11 The main keys in the cat’s walk<br />

Chapter 4: Using CGI programs <strong>to</strong> create animation<br />

Once set up correctly you can move and rock the body and the feet stay anchored, while the eye<br />

target ensures that the eyes stay locked in a direction even as the body moves.<br />

Animating the character uses the principles that have been outlined in the previous chapter. For<br />

a walk you put in the extremes, then the passing positions and finally the up and down positions.<br />

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