Max Planck Institute for Astronomy - Annual Report 2005
Max Planck Institute for Astronomy - Annual Report 2005
Max Planck Institute for Astronomy - Annual Report 2005
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III.2 Radiative Transfer – Link between Simulation and Observation<br />
Almost all in<strong>for</strong>mation about the objects in the Universe<br />
is obtained through the analysis of the radiation we<br />
receive from them. One there<strong>for</strong>e might expect that the<br />
calculation of the transfer of radiation within an object<br />
and in the interstellar medium is an astrophysical problem<br />
that has been solved long ago. Surprisingly the<br />
reverse is true: Among the numerous processes important<br />
in astrophysics, radiative transfer is one of the most<br />
difficult problems.<br />
The MPIA is among the few institutes worldwide<br />
where programs are used that are able to trace the radiation<br />
even in complex three-dimensional structures. This<br />
is particularly important <strong>for</strong> objects surrounded by gas<br />
and dust envelopes – such as <strong>for</strong>ming and young stars or<br />
debris disks around main-sequence stars where planets<br />
are possibly <strong>for</strong>ming, as well as the central black holes in<br />
active galactic nuclei.<br />
The Seven Dimensions of Radiative Transfer<br />
According to current notion, star <strong>for</strong>mation starts with<br />
the gravitational collapse of the cores of cold molecular<br />
clouds. Due to the conservation of angular momentum,<br />
the gas and dust distribution around the <strong>for</strong>ming protostar<br />
flattens, creating a circumstellar disk in later stages.<br />
In order to follow the evolution from a molecular cloud<br />
core to a completed star sophisticated simulations are<br />
required where the motion of the gas and dust is being<br />
traced using magnetohydrodynamical calculations. Here,<br />
radiative transfer is playing an important double role: On<br />
the one hand, the radiation carries energy through the<br />
structure, contributing to its heating or cooling; on the<br />
other hand, the appearance of the structure at a certain<br />
wavelength can only be determined from the calculation<br />
of radiative transfer.<br />
Yet radiative transfer was still neglected or calculated<br />
in a much simplified way in simulations so far. The reason<br />
<strong>for</strong> this is the high dimensionality of the problem:<br />
The radiation field is not only a function of space and<br />
time but also of direction and wavelength. Compared to<br />
other physical quantities like density or magnetic field<br />
it thus has three additional dimensions. Accordingly, a<br />
simulation calculating the magnetohydrodynamics and<br />
the radiative transfer equally correctly would use almost<br />
all the computing time <strong>for</strong> the radiative transfer.<br />
In approximative radiative transfer calculations, at<br />
least the transfer of the mean energy through the system<br />
is calculated correctly. Within the »flux limited diffu-<br />
sion«, e.g., the radiation field is calculated correctly in<br />
the optically very thin or very thick case, which suffices<br />
<strong>for</strong> many applications. However, as soon as spectral<br />
energy distributions or spatially resolved images of the<br />
objects have to be calculated, a correct radiative transfer<br />
is required. This is due to the fact that the appearance of<br />
the object at a certain wavelength is dominated by the<br />
radiation originating from the spatial region where the<br />
optical depths equal unity. But exactly in this region, the<br />
approximations break down – which is why it is also the<br />
numerically most demanding region.<br />
Radiative Hydrodynamics: Diffusion plus Ray-tracing<br />
Thus, the numerical calculation of the hydrodynamic<br />
evolution of accretion disks under simultaneous consideration<br />
of radiative transfer is still a great challenge.<br />
Realistic thermodynamics of the disk, however, cannot<br />
be done without radiative transfer. Flux limited diffusion<br />
so far has been the method of choice in this field<br />
since correct radiative transfer without approximations<br />
would consume too much computing time to be able<br />
to follow the dynamical evolution of the optically thick<br />
disk. Concerning the incoming radiation of the central<br />
star the diffusion approximation can be used only under<br />
certain circumstances. But if the simple local diffusion<br />
approximation with an assumed local black-body radiation<br />
is replaced by a wavelength dependent diffusion<br />
approach, as has been done by colleagues in Pasadena,<br />
even with modern computers the numerical ef<strong>for</strong>t is so<br />
high again that the time evolution of a disk can no longer<br />
be simulated in all three spatial dimensions. There<strong>for</strong>e,<br />
in collaboration with Willy Kley (Tübingen), we have<br />
extended the simple diffusion approach by a ray-tracer.<br />
This ray-tracer allows to calculate precisely the absorption<br />
of the stellar radiation in the accretion disk. The<br />
radiation energy absorbed is then added to the diffusion<br />
approach as a source term.<br />
The test results are encouraging, showing that the<br />
»diffusion plus ray-tracing« approach and an exact continuum<br />
radiative transfer are providing quantitatively comparable<br />
results (Fig. III.2.1). Although the errors are too<br />
large <strong>for</strong> a reliable determination of the spectral energy<br />
distribution or an intensity map of the disk they allow to<br />
determine locally a sufficiently accurate sound velocity,<br />
which is just the quantity needed <strong>for</strong> hydrodynamics.<br />
This new algorithm is being applied first to protoplanetary<br />
accretion disks around luminous young stars and<br />
young planets embedded in their parent disk.<br />
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