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Max Planck Institute for Astronomy - Annual Report 2005

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III.2 Radiative Transfer – Link between Simulation and Observation<br />

Almost all in<strong>for</strong>mation about the objects in the Universe<br />

is obtained through the analysis of the radiation we<br />

receive from them. One there<strong>for</strong>e might expect that the<br />

calculation of the transfer of radiation within an object<br />

and in the interstellar medium is an astrophysical problem<br />

that has been solved long ago. Surprisingly the<br />

reverse is true: Among the numerous processes important<br />

in astrophysics, radiative transfer is one of the most<br />

difficult problems.<br />

The MPIA is among the few institutes worldwide<br />

where programs are used that are able to trace the radiation<br />

even in complex three-dimensional structures. This<br />

is particularly important <strong>for</strong> objects surrounded by gas<br />

and dust envelopes – such as <strong>for</strong>ming and young stars or<br />

debris disks around main-sequence stars where planets<br />

are possibly <strong>for</strong>ming, as well as the central black holes in<br />

active galactic nuclei.<br />

The Seven Dimensions of Radiative Transfer<br />

According to current notion, star <strong>for</strong>mation starts with<br />

the gravitational collapse of the cores of cold molecular<br />

clouds. Due to the conservation of angular momentum,<br />

the gas and dust distribution around the <strong>for</strong>ming protostar<br />

flattens, creating a circumstellar disk in later stages.<br />

In order to follow the evolution from a molecular cloud<br />

core to a completed star sophisticated simulations are<br />

required where the motion of the gas and dust is being<br />

traced using magnetohydrodynamical calculations. Here,<br />

radiative transfer is playing an important double role: On<br />

the one hand, the radiation carries energy through the<br />

structure, contributing to its heating or cooling; on the<br />

other hand, the appearance of the structure at a certain<br />

wavelength can only be determined from the calculation<br />

of radiative transfer.<br />

Yet radiative transfer was still neglected or calculated<br />

in a much simplified way in simulations so far. The reason<br />

<strong>for</strong> this is the high dimensionality of the problem:<br />

The radiation field is not only a function of space and<br />

time but also of direction and wavelength. Compared to<br />

other physical quantities like density or magnetic field<br />

it thus has three additional dimensions. Accordingly, a<br />

simulation calculating the magnetohydrodynamics and<br />

the radiative transfer equally correctly would use almost<br />

all the computing time <strong>for</strong> the radiative transfer.<br />

In approximative radiative transfer calculations, at<br />

least the transfer of the mean energy through the system<br />

is calculated correctly. Within the »flux limited diffu-<br />

sion«, e.g., the radiation field is calculated correctly in<br />

the optically very thin or very thick case, which suffices<br />

<strong>for</strong> many applications. However, as soon as spectral<br />

energy distributions or spatially resolved images of the<br />

objects have to be calculated, a correct radiative transfer<br />

is required. This is due to the fact that the appearance of<br />

the object at a certain wavelength is dominated by the<br />

radiation originating from the spatial region where the<br />

optical depths equal unity. But exactly in this region, the<br />

approximations break down – which is why it is also the<br />

numerically most demanding region.<br />

Radiative Hydrodynamics: Diffusion plus Ray-tracing<br />

Thus, the numerical calculation of the hydrodynamic<br />

evolution of accretion disks under simultaneous consideration<br />

of radiative transfer is still a great challenge.<br />

Realistic thermodynamics of the disk, however, cannot<br />

be done without radiative transfer. Flux limited diffusion<br />

so far has been the method of choice in this field<br />

since correct radiative transfer without approximations<br />

would consume too much computing time to be able<br />

to follow the dynamical evolution of the optically thick<br />

disk. Concerning the incoming radiation of the central<br />

star the diffusion approximation can be used only under<br />

certain circumstances. But if the simple local diffusion<br />

approximation with an assumed local black-body radiation<br />

is replaced by a wavelength dependent diffusion<br />

approach, as has been done by colleagues in Pasadena,<br />

even with modern computers the numerical ef<strong>for</strong>t is so<br />

high again that the time evolution of a disk can no longer<br />

be simulated in all three spatial dimensions. There<strong>for</strong>e,<br />

in collaboration with Willy Kley (Tübingen), we have<br />

extended the simple diffusion approach by a ray-tracer.<br />

This ray-tracer allows to calculate precisely the absorption<br />

of the stellar radiation in the accretion disk. The<br />

radiation energy absorbed is then added to the diffusion<br />

approach as a source term.<br />

The test results are encouraging, showing that the<br />

»diffusion plus ray-tracing« approach and an exact continuum<br />

radiative transfer are providing quantitatively comparable<br />

results (Fig. III.2.1). Although the errors are too<br />

large <strong>for</strong> a reliable determination of the spectral energy<br />

distribution or an intensity map of the disk they allow to<br />

determine locally a sufficiently accurate sound velocity,<br />

which is just the quantity needed <strong>for</strong> hydrodynamics.<br />

This new algorithm is being applied first to protoplanetary<br />

accretion disks around luminous young stars and<br />

young planets embedded in their parent disk.<br />

63

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