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Artificial Intelligence and Soft Computing: Behavioral ... - Arteimi.info

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To compute this we construct the following table.<br />

↑ θ<br />

KS 2 (0.2)<br />

P<br />

(0.2)<br />

W<br />

(0.1)<br />

D<br />

(0.25)<br />

T<br />

(0.05)<br />

C<br />

(0.2)<br />

C T D W P θ<br />

(0.3) (0.1) (0.1) (0.15) (0.05) (0.03)<br />

KS 1→<br />

Fig. 9.10: Illustrating the principle of orthogonal summation.<br />

Now, m12 ({C})<br />

m1 ({C}). m2 ({C}) + m1 ({θ}). m2({C}) + m1({C}). m2({θ})<br />

=<br />

Sum of the area of the shaded blocks<br />

=<br />

0.2x 0.3 + 0.2 x 0.3 + 0.2 x 0.3<br />

= 0.32<br />

0.555<br />

i.e., Bel1( C) + Bel2 (C ) = 0.32.

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