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H4 The Throne of Bloodstone.pdf - Free

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If characters fly or levitate above the<br />

swamp, the swamp spews forth great<br />

columns <strong>of</strong> muck as high as necessary<br />

to cover the characters, with the above<br />

effects.<br />

B. Random Encounters: <strong>The</strong>re is a<br />

chance equal to the party’s average<br />

character level (but no greater than<br />

75%) each turn <strong>of</strong> a random encounter<br />

from the following table:<br />

Random Encounters: Realm <strong>of</strong><br />

Juiblex (Roll 1d4)<br />

D4 RollEncounter<br />

1 Giant Obliviax (one per party<br />

member): AC 0, MV Nil, HD<br />

10, hp 20 ea., #AT special<br />

(memory drain range 60 feet,<br />

victim must save vs. spell at<br />

-5 or lose all memories from<br />

last 24 hours, including all<br />

memorized spells), Dmg Nil,<br />

SA can cast stolen spells, SD<br />

form imitation <strong>of</strong> memory-<br />

drained creature, AL NE,<br />

Size M (MM2, pg. 96)<br />

2 Giant Gelatinous Cube (1,<br />

appears to be a clear lake<br />

filled with jelly): AC -5, MV<br />

21”) HD 100, hp 400, #AT<br />

10, Dmg 10d6, SA paralyzation,<br />

surprise on 1d3, SD<br />

immune to cold, electricity,<br />

fear, holds, paralyzation,<br />

polymorph, and sleep<br />

attacks, MR 75%, Size L<br />

(100’ per side) (MM, pg. 43)<br />

3 Green Slime Colony (1,000‘<br />

slimes): AC 9, MV 6”, HD<br />

2,000, hp 8,000, #AT 1 pseudopod,<br />

Dmg special, SA<br />

turns victim into green slime,<br />

SD immune to all weapons<br />

and spells except cure<br />

disease, AL N, Size L (MM,<br />

Pg. 49)<br />

4 Bar-Lgura (20): AC -3, MV<br />

9”@15”, HD 6+6, hp 35<br />

ea., #AT 3, Dmg 1d6/1d6/<br />

38<br />

2d6, SA&SD spell-like abilities,<br />

MR 45%, AL CE, Size M<br />

(MM2 pg. 37)<br />

C. <strong>The</strong> Palace <strong>of</strong> Juiblex: <strong>The</strong> evil<br />

stench <strong>of</strong> this noxious swamp gets far<br />

worse as the characters approach what<br />

seems to be the largest heap <strong>of</strong> decaying<br />

garbage in all the planes <strong>of</strong><br />

existence—the palace <strong>of</strong> Juiblex<br />

itself. <strong>The</strong> area around the palace is<br />

filled with manes, bar-lgura, and<br />

type II and IV demons, all <strong>of</strong> whom<br />

prey on each other. Several attack the<br />

party as it nears the palace; if the<br />

attackers are not instantly repelled by<br />

great force, a great mob joins in. Dinner<br />

time!<br />

Juiblex is not interested in the visit<br />

<strong>of</strong> normal creatures, regardless <strong>of</strong><br />

what they have to <strong>of</strong>fer, and attacks<br />

full-force anyone with the temerity to<br />

enter his lair. If he appears to be losing,<br />

he teleports away. His palace contains<br />

many treasures, including rings

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