H4 The Throne of Bloodstone.pdf - Free
H4 The Throne of Bloodstone.pdf - Free
H4 The Throne of Bloodstone.pdf - Free
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geoneer’s Survival Guide and Wilderness<br />
Survival Guide.<br />
Magical Items: Player’s choice <strong>of</strong> up<br />
to 25 magical items from any listed in<br />
Dungeon Masters Guide, Unearthed<br />
Arcana, or any other <strong>of</strong>ficial source.<br />
Artifacts cannot be chosen.<br />
Languages: Any, up to legal maximum<br />
based on Intelligence.<br />
Miscellaneous Possessions: Any nonmagical<br />
items desired, at player’s<br />
choice.<br />
Hermes,<br />
Ruler <strong>of</strong> Thieves<br />
100th-level Deep Gnome Thief/<br />
7th-level Illusionist<br />
Neutral Good<br />
Strength 18<br />
Intelligence 20<br />
Wisdom 18<br />
Dexterity 25<br />
Constitution 22<br />
Charisma 21<br />
Armor Class Base: 4<br />
(before armor/shield or magic)<br />
Movement Rate: 12”<br />
Command Bonus: +6<br />
Command Radius: 50”<br />
Base THAC0: 10<br />
Attack Rating: 25<br />
Hit Points: 240<br />
Saving Throws: PPD 5, P/P 4 (5 vs.<br />
poison), RSW -5, BW 8, SP 2<br />
Illusionist Spells: 4 1st, 3 2d, 2 3d<br />
Special Abilities: All deep gnome<br />
(svirfneblin) special abilities from<br />
Player’s Handbook and Unearthed<br />
Arcana, including summon earth elemental,<br />
blindness, blur, and change<br />
self, plus automatic non-detection.<br />
All thief abilities, including PP<br />
170%, OL 154%, F/RT 145%, MS<br />
134%, HS 134%, HN 65%, CW<br />
84.7%, RL 80%. Quintuple damage<br />
from backstab attacks. Use scrolls at<br />
25% chance <strong>of</strong> failure or reverse<br />
effect. 95% detect invisible based on<br />
level.<br />
Pr<strong>of</strong>iciencies: Weapon: Pr<strong>of</strong>icient in<br />
all legal weapons for the class. Nonweapon:<br />
Choice <strong>of</strong> 27 pr<strong>of</strong>iciencies<br />
from Dungeoneer’s Survival Guide<br />
and Wilderness Survival Guide.<br />
Magical Items: Choice <strong>of</strong> 12 magical<br />
items that are legal for use by thieves<br />
or illusionists.<br />
Languages: Any, up to legal maximum<br />
based on intelligence.<br />
Miscellaneous Possessions: Any nonmagical<br />
items desired, at player’s<br />
choice.<br />
Artemis <strong>of</strong> the Forest<br />
100th-level Human Cleric/<br />
23d-level Hierophant Druid<br />
Neutral<br />
Strength 21<br />
Intelligence 20<br />
Wisdom 25<br />
Dexterity 20<br />
Constitution 23<br />
Charisma 22<br />
Armor Class Base: 6<br />
(before armor/shield and<br />
magical protection)<br />
Movement Rate: 12”<br />
Command Bonus: +10<br />
Command Radius: 50”<br />
Base THAC0: 9<br />
Attack Rating: 24<br />
Hit Points: 245<br />
Saving Throws: PPD 2, P/P 5, RSW<br />
6, BW 8, SP 7<br />
Clerical Spells: 12 1st, 12 2d, 11 3d,<br />
13 4th, 13 5th, 12 6th, 8 7th.<br />
Druidical Spells: 9 1st; 9 2d, 8 3d, 10<br />
4th, 10 5th, 9 6th, 7 7th.<br />
92<br />
Special Abilities: Clerical turn<br />
undead abilities. All druid and hierophant<br />
druid special abilities, including<br />
planar travel, conjure elemental,<br />
etc. Awe ability based on Charisma<br />
rating. Immune to all illusion/<br />
phantasm spells up to 2d level based<br />
on Intelligence. 95% chance to detect<br />
invisible based on level.<br />
Pr<strong>of</strong>iciencies: Weapon: Pr<strong>of</strong>icient in<br />
all legal clerical and druidical weapons.<br />
Nonweapon: Player’s choice <strong>of</strong><br />
up to 27 nonweapon pr<strong>of</strong>iciencies<br />
from Dungeoneer’s Survival Guide<br />
and Wilderness Survival Guide.<br />
Magical Items: Player’s choice <strong>of</strong> up<br />
to 500,000 XP value <strong>of</strong> magical items<br />
legal for use by clerics or druids, from<br />
any listed in Dungeon Masters<br />
Guide, Unearthed Arcana, or any<br />
other <strong>of</strong>ficial source. Artifacts cannot<br />
be chosen.<br />
Languages: Any, up to legal maximum<br />
based on Intelligence.<br />
Miscellaneous Possessions: Any nonmagical<br />
items desired, at player’s<br />
choice.