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H4 The Throne of Bloodstone.pdf - Free

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Maze 1:<br />

<strong>The</strong> Square Maze<br />

This is a large room. <strong>The</strong> exit door<br />

is clearly visible when the characters<br />

enter. <strong>The</strong> maze is created by the<br />

square grid <strong>of</strong> black lines shown on<br />

the diagram. <strong>The</strong>se are walls <strong>of</strong> force<br />

with an extra electrical capability that<br />

inflicts 2d10 points <strong>of</strong> damage to any<br />

character contacting them.<br />

<strong>The</strong> safe path through the maze is<br />

shown by the gray pathway that runs<br />

diagonally across the squares. <strong>The</strong>se<br />

paths are not visible to the characters,<br />

however. At those locations where the<br />

gray lines intersect, the characters<br />

cannot change course—the pathway<br />

runs straight as shown. However, a<br />

disintegrate or passwall spell used at<br />

one <strong>of</strong> these intersections will allow<br />

the party to shortcut the maze.<br />

<strong>The</strong>re is a tormentor in here to<br />

challenge any wanderers—but also to<br />

provide a clue as to how the maze is<br />

laid out. This is a succubus, armed<br />

with a wand <strong>of</strong> magic missiles. She<br />

will teleport to various places in the<br />

maze and fire her wand. She will have<br />

to shoot along the gray pathways,<br />

since the wall <strong>of</strong> force grid will block<br />

the missiles in all other locations.<br />

Succubus: AC 0; MV 12”/18”;<br />

HD 6; hp 41; #AT 2 or 1 (wand);<br />

Dmg 1d3/1d3; MR 70%; AL CE;<br />

Size M; XP Value 650 +6/hp; Specials:<br />

+1 or better needed to hit, teleport,<br />

darkness 5’ radius, become<br />

ethereal, charm person, ESP, clairaudience,<br />

suggestion, shape change;<br />

kiss drains 1 level<br />

65

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