H4 The Throne of Bloodstone.pdf - Free
H4 The Throne of Bloodstone.pdf - Free
H4 The Throne of Bloodstone.pdf - Free
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for Ter-soth. In a chest in Ter-soth’s<br />
quarters can be found the loot he has<br />
taken from visitors to this layers <strong>of</strong> the<br />
Abyss, including gems and jewelry<br />
worth 125,000 gp (encumbrance value<br />
250,000 gp), potions <strong>of</strong> delusion,<br />
speed, and super-heroism, rings <strong>of</strong><br />
regeneration and wizardry, a rod <strong>of</strong> rulership,<br />
dust <strong>of</strong> appearance, helm <strong>of</strong><br />
brilliance, mirror <strong>of</strong> life trapping, and a<br />
robe <strong>of</strong> powerlessness.<br />
Unknown to the party unless they<br />
happen to use magical means, they<br />
are being spied on by a fire mephit<br />
named Dimwold, who is further<br />
described in area 3.<br />
All four paths from this bowl lead<br />
upward.<br />
2. <strong>The</strong> Lake <strong>of</strong> Fire<br />
Horrible screams greet you as you<br />
look out over a long, narrow lake<br />
filled with boiling lava. Demons<br />
with pitchforks jab at pitiful<br />
screaming people trying to escape<br />
the awful pain.<br />
This is a test <strong>of</strong> alignment. What is<br />
actually going on is that the lake is<br />
filled with magmen and lava mephits<br />
enjoying themselves, with a permanent<br />
illusion spell making them<br />
appear to be human. <strong>The</strong> screams are<br />
created by magic mouth spells. <strong>The</strong><br />
demons are real, but are simply relaxing<br />
by a pleasant lake.<br />
Characters who do not penetrate<br />
the illusion and who do not attack the<br />
demons move one alignment step<br />
closer to chaotic evil. Characters who<br />
do attack must fight 100 Type III<br />
demons (stats as in previous encounters),<br />
several <strong>of</strong> whom try to escape to<br />
reveal the characters’ presence to<br />
Orcus. <strong>The</strong> mephits and magmen<br />
simply ignore what’s going on.<br />
Dimwold the fire mephit watches<br />
this encounter as well.<br />
3. Dimwold’s Lair<br />
This cul-de-sac is the home <strong>of</strong> a fire<br />
mephit named Dimwold, who spies<br />
on the party from the moment they<br />
enter this layer until either they discover<br />
they are being watched or complete<br />
encounter 2.<br />
Dimwold’s treasure trove consists<br />
<strong>of</strong> 12 platinum pieces, a dagger +1,<br />
and a mirror <strong>of</strong> opposition he stole<br />
from Ter-soth (area 1). He carries all<br />
items on his person. <strong>The</strong> lair consists<br />
<strong>of</strong> filthy bedding, some outrageous<br />
clothing (think <strong>of</strong> every polyester<br />
plaid nightmare you’ve ever seen, all<br />
worn together heedless <strong>of</strong> color), and<br />
paper rolled around exceedingly foulsmelling<br />
dried vegetation (cheap<br />
cigars).<br />
NPC Capsule<br />
Dimwold the Mephit<br />
AC: 5<br />
MV: 12”/24” (MC: B)<br />
HD: 3+1<br />
hp: 20<br />
#AT: 2<br />
Dmg: 1d3/1d3<br />
Special Attacks: Breath weapon<br />
shoots a jet <strong>of</strong> flame 15’ long and 1’ in<br />
diameter for 1d8+1 damage (save for<br />
half damage) or blanket <strong>of</strong> flame 5’<br />
square immediately in front <strong>of</strong><br />
mephit for 4 pts. <strong>of</strong> damage to all in<br />
range, no saving throw, 3/day. Heat<br />
metal and magic missile (two missiles),<br />
once each per day; 25% chance<br />
to gate in another mephit (if gate succeeds,<br />
25% chance each <strong>of</strong> fire, lava,<br />
smoke, or steam mephit), usable once<br />
per hour.<br />
Special Defense: Touching mephit<br />
with bare hands causes 1 point <strong>of</strong><br />
damage<br />
50<br />
Int: Average (but egotistical)<br />
Size: Medium (5’ tall)<br />
Mephits are the evil messengers<br />
and errand-runners <strong>of</strong> the lords <strong>of</strong> the<br />
Abyss. <strong>The</strong>y are connoisseurs <strong>of</strong> the<br />
vulgar and tasteless; they have<br />
extraordinarily twisted senses <strong>of</strong><br />
humor (to a mephit, the sight <strong>of</strong> a<br />
creature writhing in agony is excruciatingly<br />
funny). <strong>The</strong>y particularly<br />
delight in tormenting the helpless.<br />
<strong>The</strong>y normally wear clothes <strong>of</strong> the<br />
most garish design and color possible<br />
and are <strong>of</strong>ten seen puffing on cheap<br />
cigars. <strong>The</strong>y strut and swagger like<br />
every cheap hood you’ve ever seen in<br />
a gangster movie. <strong>The</strong>y have shrill,<br />
annoying voices. <strong>The</strong> fire mephit is<br />
dull red in color, with thin streaks <strong>of</strong><br />
black over its body. It is about five feet<br />
tall, with functional wings and fangs.<br />
Dimwold is angry with Ter-soth for<br />
reporting him to higher demons in<br />
the palace for go<strong>of</strong>ing <strong>of</strong>f. <strong>The</strong> report<br />
got Dimwold cashiered, and he’s<br />
been scrounging in the mountains<br />
ever since. No free trips to the Prime<br />
Material plane, no wonderful swims<br />
in the Lake <strong>of</strong> Fire, no humans to<br />
torment—life just isn’t fun anymore.<br />
And besides, Dimwold is a genius<br />
among mephits. He really should be a<br />
full-fledged demon and boss around<br />
some underlings. Yeah, that’s the<br />
ticket! He could really be somebody.<br />
Yeah, live in a great palace with lots <strong>of</strong><br />
servants, and...no, better yet, why<br />
not have his own layer <strong>of</strong> the Abyss, a<br />
demonic kingdom all his own, and be<br />
married to Morganna the Fair<br />
Demon, yeah! That’s it!<br />
Dreaming grandiose dreams and<br />
scrounging food and coins from<br />
minor demons (using a mirror <strong>of</strong><br />
opposition to create warriors to battle<br />
his enemies), Dimwold has been<br />
waiting for his ship to come in, and<br />
now it has. He watched when the par-