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H4 The Throne of Bloodstone.pdf - Free

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Minotaur Special Powers (roll 1d10) and is currently being held in the<br />

1<br />

2<br />

3<br />

4<br />

5<br />

6<br />

7<br />

8<br />

9<br />

10<br />

Lightning Breath Weapon (as<br />

lightning bolt spell)<br />

Gas Breath Weapon (as<br />

repulsion spell)<br />

Gas Breath Weapon (save vs.<br />

poison or die)<br />

Cold Breath Weapon (as cone<br />

<strong>of</strong> cold spell)<br />

Flame Breath Weapon (as<br />

fireball spell)<br />

Gas Breath Weapon (save vs.<br />

paralyzation or be permanently<br />

paralyzed)<br />

Clerical Spell Use at 10th<br />

level<br />

Magic-User Spell Use at 10th<br />

level<br />

Illusionist Spell Use at 10th<br />

level<br />

Type VI Demon Abilities<br />

Baphomet, demon ruler <strong>of</strong> minotaurs,<br />

has been captured by Orcus<br />

dungeons <strong>of</strong> the Prince <strong>of</strong> the<br />

Undead. (See Baphomet’s NPC Capsule<br />

on page 64 for details.) Understandably,<br />

the minotaurs <strong>of</strong><br />

Baphomet’s Maze are anxious for the<br />

return <strong>of</strong> their lord. If the characters<br />

parley with the minotaurs and reveal<br />

their destination, 1d6 minotaurs<br />

(randomly generated breath abilities)<br />

<strong>of</strong>fer to accompany the characters to<br />

serve as henchmen until Baphomet<br />

can be liberated. Accepting the <strong>of</strong>fer<br />

<strong>of</strong> the minotaurs to accompany the<br />

party does not cause an alignment<br />

shift; freeing Baphomet, on the other<br />

hand, could be considered a chaotic<br />

evil act.<br />

16. Lair <strong>of</strong> the Semi-Demons<br />

This layer <strong>of</strong> the Abyss looks relatively<br />

normal. <strong>The</strong>re is a small<br />

town a few miles distant.<br />

40<br />

This layer <strong>of</strong> the Abyss appears to<br />

be just like a standard Prime Material<br />

plane. <strong>The</strong>re are forests, rivers,<br />

mountains, and other normal features.<br />

Even the ambient light is normal,<br />

rather than the strange, eerie<br />

illumination common on these layers.<br />

This layer is the home <strong>of</strong> the semidemons:<br />

cambions (<strong>of</strong>fspring <strong>of</strong><br />

human females and demons) and aludemons<br />

(<strong>of</strong>fspring <strong>of</strong> human males<br />

and succubi). Feared by their human<br />

relatives and despised by their demon<br />

relatives, many have moved to this<br />

layer <strong>of</strong> the Abyss. <strong>The</strong>y live in small<br />

villages and war on each other constantly.<br />

<strong>The</strong>y are sterile, and so there<br />

are no children.<br />

If members <strong>of</strong> the party approach<br />

the village, there is a 50% chance<br />

they will be attacked immediately by<br />

5d100 soldiers (a mix <strong>of</strong> cambions<br />

and alu-demons). If not attacked,<br />

they will parley with the party mem-

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